by bkeat23 » Sun Jan 22, 2012 7:05 pm
[quote:2029d32dff="DeanTSC"]As I see it, Mogul primarily simulates being an owner. As stated, you will have to deal with ticket and concession prices, TV contracts, stadiums, etc. The emphasis is on running a franchise over a period of years -- making decisions about contracts, free agents, drafts, etc., and making sure that the operation is financially profitable.
Board game SOM primarily simulates being an in-game manager. The emphasis is on how well you can make lineups, bring in relievers, and otherwise manage strategically (ideally, doing so with actual rosters from a given MLB season.)
TSN SOM primarily simulates being a general manager, with the caveat that you only need to worry about one season. For that season, you draft a roster, make waiver moves and trades, and essentially "hire" a manager. You can tell that manager what lineups to use and how you want the team to be managed generally, but, like a real GM, you can't determine every in-game move.[/quote:2029d32dff]
Some friends and I used the Strat board game to run leagues with the financials and owner/GM stuff. Muni bonds to finance the stadium, avg concessions per person multipied by attendance minus a percentage for bad weather, other things I don't recall....and I think we had 6 or 8 guys in the league for most years. This was in the 70's, so I'm fuzzy on the minute details.