ATG new cards batch #5 debuts 1/30/12

Postby The Last Druid » Thu Jan 19, 2012 7:56 pm

[quote:c2205a684a]clearly, my atg6 winning percentage shows that not all cards are perfectly priced. [/quote:c2205a684a] :lol:

Given that it's gone from .590 to .567 in about 1 month of playing in leagues with me instead of mighty moose, I'm not sure I'd cite my winning pct. as evidence of anything if I were you. Hell, in a good pct. of those recent leagues you are well under .500.

Given your current performance, if you were to play another 8 leagues with me you might not even be at .500 after all is said and done. Certainly that's the direction you are headed in -- with shocking rapidity. I would conservatively venture to say that you have managed to make yourself -- irrelevant. LMAO.

That said, your suggestion for adding a random component to the pricing is a good one, but I very much doubt it is currently in play. Pricing [b:c2205a684a]has [/b:c2205a684a]become more accurate with each iteration of ATG but there are fortunately some good outliers still remaining. Perhaps someday you'll even figure out who they are. :wink:

BTW no one is underpriced by 20% of the 10M+ guys -or even 15%. Oh, I'm sure you think Vaughan (at least you realized his name isn't Arkney by now) and probably Bonds are but you are simply wrong if that is what you think.
Last edited by The Last Druid on Thu Jan 19, 2012 8:14 pm, edited 1 time in total.
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Postby Valen » Thu Jan 19, 2012 8:14 pm

I would be very unhappy to find out any cards were being under or over priced on purpose, especially if any 1 person or group had a way of knowing which cards were intentionally mispriced.

And no totally accurate prices would not result in everyone finishing 81-81. Because team building skills and matching players to ballparks would still be in play. Even when a card is perfectly priced the value of the card relative to results can be significantly influenced by proper ballpark matching. Plus the factor of properly arranging a lineup to maximize runs or getting the balance right starters verses relievers.
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Postby nels52 » Thu Jan 19, 2012 9:15 pm

As usual, Weinberg is full of ****. Perfect pricing is IMPOSSIBLE. There are just too many variables in a league that can and will make a card either over or underpriced for the given league.

I'm pretty upset that I missed the chance to play in one of the more recent "Occupy" leagues. Oh well, there's always the barnstormers finals; where Weinberg will ultimately fall due to the rapid influx of new player cards that his omnipotent yet flawed database cannot process in time.


:roll:

I'm real excited about that Garciaparra card btw. Don't know if I'll ever use it but it sure is a cool season/card.
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Postby The Last Druid » Thu Jan 19, 2012 9:21 pm

Yeah, Weinberg's excuse for losing in the tour last year --blaming Bernie for the influx of new cards -- was possibly the funniest excuse I have ever heard. Sure beats the crap out of my dog eating my homework. :lol:
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Postby nevdully's » Thu Jan 19, 2012 9:28 pm

Well the guys name is Whine-berg
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Postby Salty » Thu Jan 19, 2012 9:32 pm

Why would the supposition be that even if the pricing were perfect that teams would all be 81-81?

Me confused :shock:
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Postby The Last Druid » Thu Jan 19, 2012 9:48 pm

Only because the illogical is inherently confusing, if one tries to make sense out of it.
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Postby The Last Druid » Fri Jan 20, 2012 1:04 am

Slimeberg had an okay night. Only dropped 1 point to .566. :lol:
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Postby ADRIANGABRIEL » Fri Jan 20, 2012 3:03 am

Nothing against Mark, but pricing is formula-based using data that should be readily available. If I'm running the site, I have the formula in the code and as soon as I plug the data in, there's the price. I don't wait for a member of the community to supply it when he has the time.
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Postby ADRIANGABRIEL » Fri Jan 20, 2012 3:13 am

I am pretty sure the formula yields different salaries for different park effects. Knowing usage, you could program a weighted average salary and introduce usage-based variable pricing.
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