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ATG is updated in Diamond Dope!
Posted:
Wed Nov 23, 2011 2:33 am
by ADRIANGABRIEL
At this point, all new batch players have been added to the draft and card reader!
Accuracy is assumed.
Posted:
Wed Nov 23, 2011 7:46 am
by rburgh
Let me know how, and I'll be glad to help getting the card data in.
Posted:
Wed Nov 23, 2011 8:17 am
by ADRIANGABRIEL
Go to diamonddope.com. Click on the link that says, [url=http://diamonddope.com/mia.cfm]Let's add cards to Diamond Dope!![/url]
Posted:
Wed Nov 23, 2011 8:35 am
by rburgh
OK I'm on the job!
Posted:
Wed Nov 23, 2011 9:00 am
by visick
SO basically open up the player cards and input the data?
Simple enough...
I'll bang a few out in between patients...
visick
Posted:
Wed Nov 23, 2011 9:50 am
by ADRIANGABRIEL
[quote:5cbe5ae49c="socalchiro"]SO basically open up the player cards and input the data?[/quote:5cbe5ae49c]
In a word, yes! I will probably entrust the approval job to others, but, for now, that's me.
[quote:5cbe5ae49c="socalchiro"]I'll bang a few out in between patients...
[/quote:5cbe5ae49c]
That's up to you! ;)
Posted:
Wed Nov 23, 2011 9:50 am
by george barnard
[quote:9cc023cdee]SO basically open up the player cards and input the data?
Simple enough...
I'll bang a few out in between patients...
visick [/quote:9cc023cdee]
I'll assume this doesn't mean that in addition to banging the cards out you are doing the same with your patients :shock: :D
Why not speed things up and get the patients to input the data during their exam?
Bill
Posted:
Wed Nov 23, 2011 10:53 am
by ADRIANGABRIEL
On second thought, I don't think I will be doing any more work than is necessary. Haha.
Let me know if you want the awesome power to approve cards!
Posted:
Wed Nov 23, 2011 11:17 am
by Paul_Long71
side note since Adrian's reading this thread...
in the '69 game when I go to lineups, there is a problem with the McCovey card it shows wildly inaccurate data. This is odd because the card reader feature for the '69 game is correct for McCovey.
For example under lineups it shows him as a .095 ba vs lefties and .064 vs righties (with no park effects). And his #'s suck for any park you put in. Might need a fix here.
thanks,
Paul
Posted:
Wed Nov 23, 2011 12:06 pm
by ADRIANGABRIEL
Okay, nothing is odd in Diamond Dope. It's magic. And I'm a wizard.
But, uh, seriously, there are some non-industry standard data things happening in the background, so it's not that odd, really. I should be able to get that cleaned up.