Ejections and Injuries in Strato
Posted: Wed Dec 21, 2011 8:36 am
My son and I are both into the the on-line game, but we both have a passion for the board game and play a few games most weekends. He has come up with what I think is a clever and simple way to have ejections and season ending injuries. I was wondering if anyone else does this or if the computer version has this capability or if anyone at SOM has thought about this possibility.
For ejections:
If a player gets hit by the pitch you roll the twenty sided die.
- If you roll a 1, the player gets angry and starts yelling at the pitcher.
- Roll 2-20 nothing happens.
If the player gets angry - roll twenty sided die again
- Roll a 1 and the player charges the mound he gets ejected
- Roll a 2 and the pitcher charges the player he gets ejected
- Roll a 3 and they brawl, both getting ejected
- Roll 4-20 cooler heads prevail and no one gets ejected
For injuries:
- Roll 1-19 normal 20 sided rolls apply for length of injury
- Roll 20 player has a fifteen game injury, but could be longer must roll again
- 2nd Roll 1-19 player has 15 game injury
- 2nd Roll 20 player has 40 game injury, but could be longer must roll again
- 3rd Roll 1-19 player has 40 game injury
- 3rd Roll 20 player lost for remainder of season
We've thought of other twists, but mostly for the fun of it. No one has ever been ejected or lost for the season, although someone (Yogi Berra I think) was lost for 40 games. We weren't even playing a full season league , so it didn't matter.
Just curious if anyone else has other interesting twists to the game that they could share.
For ejections:
If a player gets hit by the pitch you roll the twenty sided die.
- If you roll a 1, the player gets angry and starts yelling at the pitcher.
- Roll 2-20 nothing happens.
If the player gets angry - roll twenty sided die again
- Roll a 1 and the player charges the mound he gets ejected
- Roll a 2 and the pitcher charges the player he gets ejected
- Roll a 3 and they brawl, both getting ejected
- Roll 4-20 cooler heads prevail and no one gets ejected
For injuries:
- Roll 1-19 normal 20 sided rolls apply for length of injury
- Roll 20 player has a fifteen game injury, but could be longer must roll again
- 2nd Roll 1-19 player has 15 game injury
- 2nd Roll 20 player has 40 game injury, but could be longer must roll again
- 3rd Roll 1-19 player has 40 game injury
- 3rd Roll 20 player lost for remainder of season
We've thought of other twists, but mostly for the fun of it. No one has ever been ejected or lost for the season, although someone (Yogi Berra I think) was lost for 40 games. We weren't even playing a full season league , so it didn't matter.
Just curious if anyone else has other interesting twists to the game that they could share.