by Outta Leftfield » Fri Aug 27, 2010 7:45 pm
[quote:6a92e98232="voovits"][quote:6a92e98232="latorrer"]I don't understand the draft strategy.[/quote:6a92e98232]
There is no strategy. There's enough talent to go around that it's mostly just like a coin flip.[/quote:6a92e98232]
Actually, it is possible for a good manager to get a fairly consistent edge, even in ATGV, but it's not easy. Most successful managers seem to try for a significant home field advantage by using an unbalanced park, let's say a park favoring LH power and penalizing RH power (or vice versa), or a park favoring or squelching power from both sides of the plate. They build their teams around the characteristics of the park, while still trying to be able to win on the road.
Finally, they adjust the team they've drafted to face the opposing teams in their division and league. The huge pool of players gives you lots of options on how to tackle the particular set of parks and the particular set of players you'll be facing in this particular league. And the info at Diamonddope.com is invaluable.
Ultimately, ATGV is a whole different game from the mystery card formats. I prefer the mystery card format, but it takes skill to win at either one with any consistency--and a hefty dollop of luck helps too. :wink: