Btt70s new gameplay model...?

Our Mystery Card games - The '70s Game, Back to the '80s, Back to the '90s

Postby DarthRuvo » Fri Nov 03, 2006 9:53 pm

i would like to see what year it is after game 142
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Postby SCOTTZIMMERMAN » Fri Nov 03, 2006 11:14 pm

Though I play the other years, I don't really care for them. I LOVE LOVE LOVE the back to the 80's set up as it is. If this new game is like the back to the 80's then I will surely be addicted.
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Postby CHADGUMM » Sat Nov 04, 2006 11:53 am

You could have an option where after X number of games, one of the 5 cards are revealed as as one of the cards you don't have. So after game 42, you find out one card you don't have. After game 81, one more is revealed, and so on.

As for having an option for a static '70's game, I personally feel that it could be done, but it would seem to me that a lot of work would be required in order to do it right. Personally, I like the suggestion of having different values associated with each card for each player. That way you could either have people select which card they want to use or do it via random assignment. The salary cap would prevent people from always picking the "best card" of the 5. Also, imagine the number of theme leagues that would be dreamed up with such a big universe of cards. Although I wouldn't want to see multiple cards of the same player used in the same league. So, for example, if Robin Yount was a free agent and you wanted to pick him up, you would need enough cap room if you wanted to use his best card or you would either need to select one of his lesser cards or move on to another player that would fit within your cap. Once a player is picked up, all of his cards are removed from the FA pool. I realize figuring out how to display the whole FA wire might be difficult, but you could have two ways to search for players. By player or by card. If searched by card, then you would get every card for every player that is available on the FA wire. If search by player, then you only get the players that are available on the FA wire and you need to click on the player to see if one of his cards fits within your salary cap.

I don't believe the "random assignment" of cards would be a good option as it just gets to complicated with the salary cap and those that don't like the "randomness" of the '80's game I don't believe would like any sort of randomness with this game.
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Postby kptnfmrs » Sat Nov 04, 2006 2:23 pm

I'm going to kick this dead horse one more time.

First - I like the idea of revealing the cards [u:3994cca948]after[/u:3994cca948] the playoffs. Any sooner and it takes away what mystery is left.

Rare events such as injuries, triples and HBP help to resolve the mystery, and I think, for some, this is part of the fun of the '80's.

There is a way to eliminate revealing the card absolutely, without sacrificing the integrity of the active season. Instead of the game engine selecting which card to use, assign a probability to each year and make them all available throughout the season.

The dominant year has 80%, 90%, 95%... (whatever) probability at each plate appearance, dividing the remainder, %20, %10, or %5 (whatever) equally among the other four seasons.

Your injury reveals would now only be %80 or %90 or %95 (whatever) likely rather than knowing for sure you have Brett's bad year or Horton's good year...

This also allows for the possibilty of a more severe injury to a player in his "iron" year, triples, etc when the high-probability card doesn't have them.

Say they go with a %90 probability for the dominant year, leaving %2.5 for each of the other four years. Your year-end stats are going to be %10 tainted with off-year results. I could live with that if that is what it takes to keep the mystery card a mystery until the end.

And how about revealing ALL the cards, not just those on active rosters.
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Postby cwostevec » Sat Nov 04, 2006 2:24 pm

Lotta good ideas here but why don't they keep it simple. Have a mystery card 70's game (5 seasons per player; one set salary) and a 200X/ATG type 70's game (use one season per player). TSN will draw $$$ money from 2 gameplayer bases. The game engines are already created, so just plug the new rosters in. This way we all get happy playing with the cards we grew up using. Everything else is just going to get too confusing and leagues are never going to fill. Maybe later they could do the same for the 50's and 60's.

Also I'm definitely not in favor in any kind of a card reveal in the mystery card game. I suck at it but I find it more interesting than 200X and 1969. I just finished an ATG league without 1 trade or message the whole season. Kinda boring if you ask me.

Since I'm ranting at this point....I want the 70's game before Xmas too.
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Postby LMBombers » Sat Nov 04, 2006 3:12 pm

[quote:8142702a06="cwostevec"]Since I'm ranting at this point....I want the 70's game before Xmas too.[/quote:8142702a06]

Christmas?......how about before we eat Turkey? :P

OK, everybody chant together.

WE WANT THE 70'S GAME, WE WANT THE 70'S GAME.....
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Postby CHADGUMM » Sun Nov 05, 2006 2:19 pm

Just to be clear, my understanding is that these ideas and this thread are simply to discuss "options" for the '70's game as the mystery card concept would still the primary default game. So when discussing these options, it seems that it should be focused on what options would broaden the appeal of the game to others that don't play the '80's mystery card game, what could work or what might not work, but not what we do or do not like about these suggestions. If you like the '80's game as is and don't want it to change for the '70's game, well then you simply wouldn't have to play with whatever options are implimented.
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Postby Hakmusic » Sun Nov 05, 2006 2:26 pm

My concern is that any effort to price the players for these options could detract from the pricing of a basic back to the 70's game.

Please, please, leave it as a pure mystery card format, just like Back to the 80's. Trying to please too many often leads to NOT pleasing anyone.

There are already a lot of games for one year types (ATG, 1969, 200X), please give us another pure mystery game.

thank you.
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well said hak

Postby roofinghorse1 » Mon Nov 06, 2006 11:57 am

i agree.

[size=24:d529f71be6][/size:d529f71be6]70,s 80,s- same game, different years
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Postby steal third » Mon Nov 06, 2006 5:56 pm

Once more.....like HAK said.....
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