I know this game factor (home park advantage) has been raised about HAL's preference for the home park via better hitting outcomes.
Since we don't know the code, I've always suspected that TSN merely implemented SOM's CD-ROM coding that allows for that tilt (better hitting for the home team or worse hitting for the visitors).
However, it seems (as of late) the home park advantage applies to the base paths too.
My Pitcher: Higuera (-1 hold)
My Catcher: LaValliere (-2 arm)
[b:8b57370189]Total Battery Effect (-3)[/b:8b57370189]
Opposing Pitcher: Gooden (+4 hold)
Opposing Catcher: Valle (-2 arm)
[b:8b57370189]Total Battery Effect (+2)[/b:8b57370189]
ADVANTAGE: My runners would have a better chance to swipe a base even if they fail to get a solid lead
MY STOLEN BASES: K.Daniels (A: 18/13)
MY CAUGHT STEALING: T.Raines (AA: Steal: 19 / 15); H.Johnson (A: 18 / 13)
OPPONENT's STOLEN BASES: G.Young (A: 18/13) V.Hayes (A; 18 /13); J.Gantner (C; 15-8); U.Washington (AA; 18/13)
OPPONENT's CAUGHT STEALING: None
If I read this correctly, worse case Raines and Johnson fail to get leads but Raines would be safe on 1-17 and Johnson 1-15.
On the other hand, worse case all my opponent's runners get good leads - Young safe (1-15); Hayes (1-15); Gartner (1-12), and Washington (1-15).
Unbelievable. :shock: