Is it 9 or 10 pitchers?

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Is it 9 or 10 pitchers?

Postby mamiller_53 » Sun Apr 19, 2009 8:13 am

I have 10 pitchers on my team and want to drop one. The rules say:

You must have at least 9 and no more than 12 pitchers.
You must have at least 5 pitchers who have starting pitcher Endurance ratings (for example: S7).
You must have at least 4 pitchers who have relief pitcher Endurance ratings (for example: R2).

I couldn't trade this weekend as it said I would have too few pitchers. I had 5 starters and 5 relievers.

Is there a bug in this simulation? I emailed Might Moose last night. Believe it or not, this type of thing matters!
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Postby buster j ratt » Sun Apr 19, 2009 2:40 pm

5 that Start
5 that relieve

Don't have to have pure relievers in 69
A S/R works and you can carry 9
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Postby LMBombers » Sun Apr 19, 2009 2:47 pm

You must have at least 9 and no more than 12 pitchers.
You must have at least 5 pitchers who have starting pitcher Endurance ratings (for example: S7).
You must have at least 4 pitchers who have relief pitcher Endurance ratings (for example: R2).
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Postby franky35 » Sun Apr 19, 2009 5:18 pm

I have also found that, sometimes, HAL refuses to allow a trade that should go through. So, yes, I think there is a big in the simulation.
Last edited by franky35 on Sun Apr 19, 2009 10:32 pm, edited 1 time in total.
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Re: Is it 9 or 10 pitchers?

Postby Risden » Sun Apr 19, 2009 9:47 pm

[quote:8ac135c49c="mamiller_53"]I have 10 pitchers on my team and want to drop one. The rules say:

You must have at least 9 and no more than 12 pitchers.
You must have at least 5 pitchers who have starting pitcher Endurance ratings (for example: S7).
You must have at least 4 pitchers who have relief pitcher Endurance ratings (for example: R2).

I couldn't trade this weekend as it said I would have too few pitchers. I had 5 starters and 5 relievers.

Is there a bug in this simulation? I emailed Might Moose last night. Believe it or not, this type of thing matters![/quote:8ac135c49c]

Definitely a bug in the simulation, MaMiller.

I can't understand some of the trades that get rejected as "invalid" sometimes, but I'm glad we were able to work that particular trade out anyway.
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