by worrierking » Mon Jan 22, 2007 10:11 am
Thanks for keeping us updated on this experiment Lucky.
Some general thoughts on platooning in TSN SOM.
1. Hal is incapable of making rational decisions on pinch-hitting, as Marcus is documenting. This is something I also believed, but without the solid evidence being produced and displayed here. That means, platooning does not always increase your economic efficiency (which is one of it's goals, of course). It also means that the makeup of your divisonal and league opponents can have an impact on whether or not it is a good idea to platoon heavily. If the division and league are heavily balanced toward strong starting pitching, platooning becomes a better idea. If your opponents all have good starters and weaker bullpens, that means there will be fewer pitching changes and fewer opportunities for Hal to make bad pinch-hitting decisions (or none at all). Your platoons simply stay in place for the whole game.
2. People who platoon quite often end up losing dollar efficiency by platooning players who have value against the pitchers they don't face. Look at Francoer, for instance. It makes little sense to platoon him against his strong side (vs Lefties), because he has value against RH that you won't use. If, for instance his card against lefties was identical to his card vs. righties, what would his salary be? 2-3 million? I don't know, I'm guessing here. But regardless of what that value is, you are not using it against RH, so it is sitting there inert on the bench when a RH is pitching. If you do this two or three times in the same lineup, you dollar efficiency can suffer greatly. This is true for defense too. Part of Francoer's value is the fact that he is a 2 defender with a strong arm. That factors into his value and it sits on the bench against RH. That means a platoon is generally more efficient at DH or at a less important defensive position.
3. You can regain some of the lost efficiency in platooning by the fact that you won't have other bench players. If you have 14 hitters on your roster and no platoons, you have nine guys playing and five sitting the bench at all times, the dollar value of each of them is not being used. Even if they are all .50 players, that's 2.5 million of lost efficiency. If, on the other hand, you have all five of your bench players (which you have to have anyway) playing in platoons, against the pitchers they perform the best against, you can recoup the efficiency (provided they don't have too much value against the pitchers they aren't facing).
4. I believe, although I haven't tested this, that it is better and easier to platoon when there are a high percentage of LH pitchers in your division and league. I think there are guys who you can get a tremendous performance from without paying much in $s who only hit lefties. Guys like Lecroy, Easley and Spivey come to mind. I've been trying to find a team in which to use Easley all year and it hasn't worked out. I'd also like to use Lecroy (but I'm afraid Hal would keep sticking him at catcher at all the wrong times). I used Spivey once in the same platoon Lucky has going (with Castillo). Spivey was great, but Castillo reeked. I've noticed that most managers shy away from a platoon in which the player facing LH pitchers costs more than the guy who faces righties. Some of my best platoons have been the opposite, paying higher $ for the guy who hits LH, like the spivey/castillo attempt.
5. I've tried another type of platooning with inconclusive results: Ballpark platooning. I recently played a season in US Cell, but many of my opponents were in pitchers parks, so I played Marcus Thames in LF at home and against the Minute Maid teams on the road. I played Bubba Crosby at the pitcher's parks. The team was below .500 and neither player had an inspiring performance. One of the advantages to a platoon like this, is that Hal can't muck it up by his odd PH choices. The park stays the same the whole game. I don't think you could ever make this work as a grand strategy. It only appears to be useful at all at the margins, with very inexpensive players. If you tried it with more expensive players you would have too much money on the bench at all times. This might be more viable in 60 mil leagues.