by Mean Dean » Mon Nov 06, 2006 9:30 am
I do feel confident that the guy who is -/- (---) won't get held on :) Other than that, I really couldn't say. When playing against the computer, if you don't set up the opponent's managerial strategy, the default tendency seems to be to hold damn near everyone on. However, since the computer game lets you get pretty specific about when you want to hold (you can specify the minimum chance of getting a lead and of stealing the base with a lead that you want to hold, as well as whether you want to always hold *s), it would be simple to set up each team's manager so that it holds only when necessary. I don't know if TSN has done this.