by hendrix08 » Fri Oct 21, 2005 10:18 am
Here are the official live draft rules. No clock first round. It doesn't say any thing about weekends.
[quote:aadf4358c2]Live draft League Rules
1) Each manager will, upon signing up for a league, choose one of the states/province that has a daily pick 3 number.
2) The daily pick 3 number will be used to determine the draft order with the lowest number being given the first pick in odd-numbered rounds. The order will reverse in the even-numbered rounds for a serpentine type draft.
3) The evening lottery drawing numbers will be used to determine draft order. All 12 positions in a league must be filled prior to 7PM EST or 7PM EDT in order for the lottery results of that particular evening to be used.
4) A manager will have 2 hours in which to make a player selection. Managers who draft in either the No. 1 or No. 12 position will have two hours in which to make both of their picks when they have back-to-back selections - not two hours per pick. If a manager does not make a draft selection within that time period, the manager with the next draft position may select a player. The manager who was bypassed may make a selection anytime afterward. The clock is OFF in all first rounds to ensure everyone is present.
5) The live drafts will consist of 18 rounds, which includes stadium (which can be picked at any time during the draft). The last eight players will be determined through the TSN autodraft engine. All live drafts will be conducted using Penngray’s software. When filling out your draft cards, please rank your eight non-drafted players first, then your 17 drafted players. All players taken during the live draft must be on your autodraft card. Failure to do so will result in a penalty of 10 Tour points for each player.
The 10-point penalty can be avoided if the manager d
oes ALL of the following:
A) Announce his mistake to the league via a message to every manager in the league and then proclaim his intention to pick the player back up during waivers. He must do this by 9 p.m. ET on the night after the draft runs (i.e., the day BEFORE the waivers process).
B) Cut his most expensive non-live drafted player prior to 12 p.m. ET on the day waivers are scheduled to run.
C) Use his first waiver claim on the player he left off his draft card; if he decides to release a player in conjunction with this claim, the player he releases must be one of the additional eight players he picked up during the autodraft and cannot be one of the players he selected in the live draft. In addition, he must announce which player he will be releasing so that every manager will be aware that this player will be in the free agent pool immediately after the waivers conclude.
If a manager leaves two players he live drafted off his draft card, he must follow each of the steps above for BOTH players he did not draft, which means he has to cut his two most expensive non-live drafted players by 12 p.m. ET on the day waivers are scheduled to run AND use his first two waiver picks to pick up his live drafted players.
If a manager leaves three or more players he live drafted off his draft card, he is fined 10 points per player more than 2, assuming he adheres to A and B in this section. If a manager chooses not to do ALL OF THE ABOVE, he will be penalized 10 points off his Tour point total for EACH player he left off his draft card and did not pick back up during waivers.
In addition, if you mistakenly autodraft a player that belongs to another manager, you must trade him back to the rightful manager PRIOR to waivers. Failure to do so will result in a penalty of 10 Tour points.
6) Managers will enter their teams into the league in the following order. Managers’ whose first-round draft positions are 1, 4, 7 and 10 will comprise the East Division. Managers’ whose draft positions are 2, 5, 8 and 11 will comprise the Central Division. Managers’ whose draft positions are 3, 6, 9 and 12 will comprise the West Division.
7) All rules established by TSN will govern the league after its establishment.
Cool Trading is allowed during the draft. No uneven numbered trades allowed. All teams must have 17 players after the live portion of the draft is completed.
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