by Terry101 » Sat Oct 14, 2006 10:33 am
I agree with durantjerri. The randomness built into the system becomes for some people a sort of superstition and the judgements are based on incomplete data in most cases. For example, if you play two teams and after 320 games find yourself, playing .490 ball. Well, that is well within the .470-.510 normal range. You might be a good player who is experiencing a somewhat unlucky roll of the dice or you might be an average player. BUT, play 10 seasons and if you are playing .490 ball, you can figure that is about what type of player you are- at the moment- maybe you make some adjustments and become a better player [b:beeb01998f]but [/b:beeb01998f]after you play 1000 games- then you can not say [i:beeb01998f]Luck[/i:beeb01998f] or the "players are perfectly priced" That argument does not hold water. Even if (and it may be true) the players were perfectly priced, just the managerial settings alone-forget the ballparks and individual settings and division opponents and make up of the team- just the better employment of the settings would eventually (albeit a long time) separate those who use the settings better.
One season or two seasons is not a large enough sample to make a judgement. Again, if you are playing below .500 ball after 700-1000 games then that is your rating. Like in chess or tennis.
Lets use a J. Weaver example. Lets say he beats you when you have all lefties in your lineup. You cry, "the game is luck", but understand if J. Weaver did not win at least 30-35% of those games, then the Game itself would be invalid, worthless.
Lets say I have ten teams going. Some of those teams will be way below. 500 and some will be way over .500. Which type of manager am I? Luck below .500 and skill above .500? Thats superstitious thinking. The reality is I am probably (most likely, statistically) to be the average of ALL my teams.
Yes, randomness or luck plays a large role (IN THE SHORT RUN-less than 500-1000 games) but that is GREAT or else the game would not be any fun. It would be like, everytime I play vs M. Wilby or Uncle NY, I LOSE. Or, everytime I go against Clemens I lose.
Also, I believe the Game itself is so complex that you could spend years tweaking lineups, division and league stratagies, settings, learning HAL, etc. etc. that no one can master the game and everyone has an opportunity to improve their game.
And, to make another point which has been made before. Who do you think you are playing against? First graders? Everyone who plays this game is tough. They wouldn't be plunking down 25 bucks unless they could play. Again, that is what makes the game great. And, it is survival of the fittest. Players who are unsuccessful eventually drop out, so you are left with just plain old good players sticking around- so, year after year the game, I think gets tougher. So, good. I don't want to play tic tac toe or go fish, I want the challenge.