by The Biomechanical Man » Sun Dec 24, 2006 2:25 pm
Happy Holidays, everyone. While my Christian friends are enjoying the [i:7d248ae03a]thrills[/i:7d248ae03a] of last-second shopping, I can spend time here while my kids are content with last week’s Chanukah gifts. :wink:
Anyway, onto subject.
While I have found luckyman / marcus wilby to give some of the best insight over the years, I agree more with J-Pav on the 60-40 dollar issue.
I agree with the importance of approximately 40% / 60% breakup in salary in building a strat team. This is not because of any philosophy of the importance of pitching-vs-hitting in real-life baseball, but because of how Stratomatic baseball is played. In Strat, the results of a play are determined by the pitcher’s card half the time and by the hitter’s card the other half. However, some of the pitcher’s card is of course determined by his fielders’ defense (x-rolls). Therefore, assuming that cards are accurately priced in Strat 2006 (which I believe is generally true), you should spend 50% of the budget on hitting and 50% on pitching+defense. Since the defense money is priced into the hitters’ cards, 60 / 40 has worked well for me.
I think in Strat – as in real baseball – the best teams generally win the most games in the long, regular season. But a short, postseason series, it’s more luck of the roll than statistical certainty.
One thing I like to do in 2006 strat and 2005 strat is get the best #1 starting pitcher available. This is for two reasons. (1) if I do get to the semifinals, your #1 guy can pitch 2 of the 5 games. Having an ace is one small advantage for winning 3 games in the semis. (2) Your #1 guy faces a slew of #1 other guys throughout the regular season. J-Pav and others above talk about well-spent money; I think if you are going to drop major bucks for #1 starter, you want one that’s slightly better than his competitors, not slightly worse.
Something I learned from marcus wilby was to avoid putting 4s in the field. I'm not against placing 1, 2, and 3's out there, as their fielding ability (and inability) is built into their price. With a 4, you get an iron glove, but not priced much cheaper than a comparable player who is a 3 in the field.
Another thing that makes some difference is small adjustments against specific opponents/stadiums. I think that could add a few wins per season.
To win, you have to build a team to your stadium. I don’t overdo it (like, I don’t have a lineup with 9 lefty batters). On the other hand, I don’t worry too much about any opponent’s stadium. You play 81 games in your home stadium, and only 12 or so in a division opponent’s stadium. I’ll be happy to dominate in 81 and be mediocre in 12. The exception is if you find yourself in a skewed league - such as 9 opponents in a hitters park or 10 teams with no lefty starting pitchers – but I think that is very rare.
While I think players are well-priced, I don have my favorites in 2006. For example, I found Luis Castillo and Aaron Heilman good bargains, if Castillo stays healthy and if Heilman gets lots of setup and closer innings. I don’t think platoons are usually worth it. For instance, I usually find a balanced $6m hitter does better than a $4m 5R and $2m 5L platoon.
That’s all for now. Time to watch some NFL, and get our Kosher ham in the oven. :lol:
Merry Christmas. Happy Chanukah. Happy New Year.