baserunning? aggressive vs normal vs conservative

baserunning? aggressive vs normal vs conservative

Postby LANCEBOUSLEY » Sat Nov 05, 2005 11:07 am

been looking in the CD rom game for description of these i.e

is normal 75% success? conservative 90?

i thought i saw someone say they found this in the cdrom help earlier....

anyone?
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Postby bleacher_creature » Mon Nov 14, 2005 1:11 pm

bump

Maybe nobody knows this. Time to e-mail the moderator of TSN/SOM.
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Postby Valen » Mon Nov 14, 2005 2:26 pm

In the past as far as I remember reading nobody has ever received an answer from TSN or strat about just what these generic conservative/aggressive settings really do in terms of percentages or concrete numbers on tendencies. Good luck.

If you do happen to get something you will make a lot of friends on here when you share it. :D
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Postby bleacher_creature » Wed Nov 16, 2005 12:01 pm

[quote:33badc1477="Valen"]In the past as far as I remember reading nobody has ever received an answer from TSN or strat about just what these generic conservative/aggressive settings really do in terms of percentages or concrete numbers on tendencies. Good luck.

If you do happen to get something you will make a lot of friends on here when you share it. :D[/quote:33badc1477]

Well we finally have our answer:

[color=green:33badc1477]Dear Member,
Thank you for your inquiry. We do not have that information available. The settings are generalities. If your team is set to aggressive they will take more chances on the bases and likely increase the number of times they are thrown out on the bases.

Sincerely,
Larry
SportingNews.com Member Service Manager
"Get Involved!"[/color:33badc1477]

Nice.

Translation: Hey kook, get a friggin' life. Why don't you worry about something important instead of this stupid game we sold you? Sucker.
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I have found that

Postby ROBERTVOZZA » Thu Nov 17, 2005 9:31 pm

With a fast team, I almost always set running (Or basestealing) ON normal. Then I set individuals on "Steal More" if they are a "B" or better. And "Don't Steal" If they are a D or E. If they are a C - I usually do not check anything. In the event that the odds are with you - Hopefully HAL will attempt the steal. If I have a slow team with nobody faster than a B, then I set Strategy on "Conservative". Even with 5 or more basestealers with a B or better, I NEVER set on "Aggressive" because what I have found is that HAL will attempt to steal with D's and occasionally even E's if the pitcher and/or Catcher has a combined + rating. I don't like to run myself out of possible big innings.

With baserunning, I do the same. The "Normal" setting seems to work best - leaving it up to HAL to run on an OF of mixed arms. If a runner is a 1-14 or better and the OF has a + arm - I would hope that Hal would take the extra base - especially on plays to home. But conversely, if there is an Ichiro type arm in the OF, I wouls prefer that even my 1-17 WILL NOT attempt to take the extra base.

I have found that if you set running on "Aggressive" - HAL will read that as a green light to run on almost everyone and I think it has more rally killing effects. With a slow team - mostly under 1-13, I find it is better to set on conservative. But the Normal setting in strategy and the controls on individual player cards seems to give you the most advantages if 1. Your speed is mixed 2. Catchers arms plus Pitcher'[s hold ratios are mixed in a 3 game series, or if OF's arm's are mixed - which is usually the case.

The only time I would use aggressive - is when I have a very fast team, all the Pitcher's have a + hod ratio as well as the C AND as far as running - all the OF's were +. But it is very rare.
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