by Rootsy » Wed Jun 27, 2007 8:20 am
To speed up the draft, use proxies... :lol:
Creating Proxies
Proxies are executed in order of ROUND,GROUP,PRIORITY
ROUND --- Round at which you want the proxy to execute, if you select 0 (ZERO) then the proxies executes current round, if you select Round 2 and its your pick in Round 1 or Round 3 that proxy WILL NOT be used. Round 0 is used when you dont care about the round and you just want to execute your proxies in order of GROUP then Priority.
GROUP -- You can group your proxies, ie group 2B,CF or SPs and you can flag "Delete group if picked" to YES if you only want ONE proxies from a group of several to be used. IE I want either Lowe or RJ but I dont want both....So the proxy would look like this...
Round--0, GROUP--1,DELETEGROUP--YES, PRI--1, D LOWE
Round--0, GROUP--1,DELETEGROUP--YES, PRI--2, R Johnson
Once I get my pick of Lowe the proxies for Lowe and RJ are both removed.
Delete if Group picked --- You MUST flag EVERY player in a group that you want deleted if any player in that group is picked.
ie.
ARod group 1 pri 1 Delete - N
Tejeda group 1 pri 2 Delete - Y
A Gonzalez group 1 pri 3 Delete - N
If you get Arod, Tejeda is removed but Gonzalez is still a valid proxy.If Arod was picked already and you get Tejeda, A Gonzalez still will be a valid proxy
You have to set every player you want deleted to YES.
To create a proxies, select/filter the same way you would to make a pick. Once you find the player you want enter the player ID in the Player ID box above the find name prompt.