by qksilver69 » Wed Dec 14, 2005 2:52 am
Sorry, Grissom is a waste there, and the Laird/Mauer combo only makes sense if you DON'T carry a 3rd C, because a 3rd C means Mauer can still get injured when Laird is hurt. What SoCalChiro said is true, but in the end you're going to have someone crappy vs. RHP batting anyway, so Laird not a big deal. The advantage of using a high-injury roll C with Mauer is that if you ONLY carry 2 Cs on the roster, HAL will only injure one of them at any given time, so if Laird is batting & goes down for 15 gms, even if you hit Mauer's injury roll he'll shake it off & stay in the game.
Grissom is a waste due to high # of BP HRs that will die in Shea, same for Inge, I don't use either there. Use high double/low BP HR guys like Renteria, Merloni, etc. You need to improve your pen, and use cheaper platoons vs. LHP. Castillo & Drew provide good OBP vs LH, and Renteria/Klesko nice XBHs to drive in runs, Laird also, so you just need a couple of decent sub $2M bats to hit lefties well enough to win, and they should have decent clutch if possible.
So if you replace Inge & Griss with guys totaling $3M, you'll have $2.5 more with which to upgrade the pen or 1B or both....