X-chances

Our Mystery Card games - The '70s Game, Back to the '80s, Back to the '90s

Postby Panzer ace » Tue Dec 20, 2005 8:39 pm

NY, yes I realize its 216 total. I was refering to the pitchers card only. I just wasnt very clear about it. Thanks for the clarification.

Chief, You may not be getting many OF assists, but that could be because Hal isnt running on your OF arms. There is no way to see this in the box score. A runner stoping at 2nd when he could have tried for 3rd just wont show up. I think you really only get a feel for this when you play the actual board game.
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Postby BRIANCHIVIS » Wed Dec 21, 2005 12:46 am

I have also given up 109 errors. 109 errors in 127 games, are you kidding me. I expected a lot better than that from this defensive team.

Another factor is the ballparks. There are 2 Tiger Stadium and kingdome teams in the league. The league scores about 5.72 runs a game as a league. This league is strange in that only a couple of teams hit righties better than lefties. With the way runs are going out, I think we can rule out exceptional RH starting pitching. This team has scored 738 runs so far, so you can see the numbers are not typical at all.
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Postby 1st Command Commando » Wed Dec 21, 2005 8:37 am

I really think face-to-face play would shed some excellent light on this subject. I've probably played 3,000 face-to-face Strat games from the 80s, and I can't even begin to tell you the number of times I've had a promising rally going only to hit ss(x) to Ozzie freakin' Smith and watch the rally die from an inning killing DP. It was automatic, unless I rolled a snake eyes and the third die was a 1 or a 2. I became a firm believer in 1 Def up the middle after that, but it doesn't limit my thinking. Many times Sandberg patrolled 2B for me and I think it was 85 or 86 Hubie Brooks was my SS. I definitely didn't turn as many DPs with Hubie, but offense was always good. But the telling factor was this, (we used to have six players draft teams, throw in $10 each, and play a 42 game season with a 7 game playoff between the top two teams), I made the playoffs about 50% of the time, but only won one championship. It was always the 1 up the middle teams that won the championships, they supplemented the D with awesome hitting corner infielders, a bashing DH, and at least one other studly hitting outfielder. But that is the fun of the 80s, you could get the 87 Wiz of Oz and he is a great leadoff hitter. My .02.
Jim
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What's with the 108

Postby honestiago1 » Wed Dec 21, 2005 11:07 pm

I need someone to explain to me how you get 108 chances off the cards and not 126. Aren't the columns as follows?:

2 (snakes)=1 dice combo
3=1 dice combo (a 2-1)
4=2
5=2
6=3
7=3
8=3
9=2
10=2
11=1
12=1

That's 21 dice combinations in a given column, 63 in three columns. Not counting the "red die" roll (single die that determines P or H card), that's 126 chances on a card. A SS-X on a 5-7 on both sides of the P card has a total of 6 chances in 126, unless I am WAY off in the math.

Even if it's 108, the percentages of hitting the X are not astronomical, right?

To be honest, I don't even know why I brought this up. I don't have the guts to play a pair of 3's! I had Franco and Lopes in the latest draft league, but snatched Burleson off the waiver wire tonight (yes, I am a chicken). I AM however, putting my "arms over range" theory into effect by starting Barfield in CF (and yeah, he's going to shift to RF late in the game :) ).
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108 per card

Postby Panzer ace » Wed Dec 21, 2005 11:24 pm

2=1
3=2
4=3
5=4
6=5
7=6
8=5
9=4
10=3
11=2
12=1
36 chances per column.
I will explain the '7' and I think you will get the rest. You have 2 dice, here are the 6 possible rolls that give a '7'
die#1..........die#2
1.................6
2.................5
3.................4
4.................3
5................2
6................1
6 possible combos. If you have ever played Craps, this is where those odds come in to play and why you get paid the same on a '5' or '9' but the payout is different for a '4' &'10'.
Hope that explains the chances on the cards.
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Postby nycalderon » Thu Dec 22, 2005 12:37 am

Panzer is correct about the chances of getting any particular roll. It is 36 chances per column and 108 chances per side. If you have a 3 at SS you can be certain that on average his defensive rating will come into play 7 out of 216 times. In other words every 216 times your team is pitching a ss x-play will result 7 times, on average. That is more than once a game (1.29/game) if a game is about 40 rolls (an arbitrary number selected by me). 7/216=x/40 or 7*40=216x.

The SS x-play will occur [b:f37321dec5]1.29[/b:f37321dec5] times, on average, during a 40 roll game.
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Chances

Postby honestiago1 » Thu Dec 22, 2005 7:06 pm

Chances for a seven are:

1-6
2-5
3-4

Are you reversing the dice to get the other three, al la:

6-1
5-2
4-3

The dice combo is still the same: a 1 and a 6. In strat, it makes no difference if I roll 5-1-6 or 5-6-1. It's still read as a 5-7. There is no "6-1" entry on the card, unless the computer version contains multiple entries that face-to-face does not. Since the game is based on the cards, I don't believe there's any difference between a 3 roll that is 2-1 or 1-2. The result is read as a "3." It's dice total, not digits, unless the game engine is completely different online (which it sure doesn't seem to be).

Therefore, I still don't think the count is right.
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UMMMMMmmm

Postby Panzer ace » Thu Dec 22, 2005 8:01 pm

Honestiago......don't ever play Craps.. :roll:
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Postby Outta Leftfield » Thu Dec 22, 2005 8:38 pm

[quote:996c2b40b3="Chief78"]Another factor is the ballparks. There are 2 Tiger Stadium and kingdome teams in the league. The league scores about 5.72 runs a game as a league. [/quote:996c2b40b3]

Chief,

If I read your chart in an earlier post correctly, you've given up 630 runs in 129 games. That works out to 4.88 runs allowed per game. In a hitters league where the league average in runs scored is 5.72, you're doing really well--almost a run be game ahead of the league. You've also outscored your opponents by 108 runs. That sounds pretty good to me. I'm guessing that your excellent defense deserves at least some of the credit for your ability to stay well below league average in runs allowed.

And, honestiago,

Panzer Ace is right. There are six chances out of 36 to roll a seven with two standard dice.
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how to count a card

Postby YountFan » Thu Dec 22, 2005 9:18 pm

http://www.strato.berce.us/

Go the the Extras link. It explains how to count a card

YF
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