by bjs73 » Tue Feb 07, 2006 11:58 am
Problem is that I'm at work right now! :lol: The only thing I'd like to iron out is that we finalize a rule set before we do the pick 3 thing and organize the draft.
All of my ideas try to tie in to the other one in some way.
[b:caee46f7de]Idea #1[/b:caee46f7de]
I like the idea of creating a player flow from season to season. Instead of making it difficult by tracking players over several seasons to determine if they are dropped. Why not try to emulate the MLB style waivers?
If a manager drops a player in season to the waiver wire, that player must pass through unconditional waivers in a week's time. Starting with the team with the worst record in the season, that manager can claim the waived player or state that he passes on his option. The process will continue until the player is either claimed [b:caee46f7de]immediately[/b:caee46f7de] by a manager (going from worst season record to best season record0 or until all managers have [b:caee46f7de]passed[/b:caee46f7de] on their option to pick the player up.
If the player isn't picked up immediately using that pecking order of managers (within one week's time) then the player clears waivers and is retained by the original owner for next season.
[b:caee46f7de]And now the kicker...[/b:caee46f7de]
If a manager makes an immediate claim on say George Brett (costing him money and possibly other drops), the manager that dropped Brett originally gets to take compensation from the other manager in the form of players from the claiming manager's [b:caee46f7de]inactive[/b:caee46f7de] roster. The dropping manager can claim no more than 2 players from his inactive roster and it [b:caee46f7de]cannot[/b:caee46f7de] exceed 10% of the dropped player's salary either. Those compensated players will be made available immediately to that manager and will be retained on his roster through the next season.
This puts a [b:caee46f7de]major[/b:caee46f7de] twist on things as you can well imagine. It offers a little bit of protection for the dropping manager so that the dropped player could technically clear waivers. However, it also puts a twist on the claiming manager assuming he's got some key players that he's got on his inactive list that he'd like to retain. (Including the high dollar player he probably dropped to obtain George Brett.) It keeps a neat little check and balance here.
There would be no need to look at the scope of drops year after year. Everything would be governed during the season. There would be risk and reward.
I also believe that there should be some flexibility to allow a manager to carry more than 54 players and less than 54 players. But not without provisions. No manager can carry less than 48 players on their roster and no manager can carry more than 60 players. So 2 for 1 deals on waiver claims don't get things totally out of balance. A provision could be made by the commish to allow a temporary in-season drop of less than 48 players on the stipulation that he get his roster back up to 48 or more via trades in the off-season. Just an idea.
Off season trading with managers need not be tied to TSN salary requirements also. Therefore, a manager could literally trade Trammel for Ricky Henderson straight up.
[b:caee46f7de]Idea #2[/b:caee46f7de]
Stadiums. 2 per manager. Drafted or selected outright?
Anyhow, here is the idea with changing stadiums. Most managers draft players that fit in their primary stadium. However, if you cannot make the playoffs in your current stadium, the attendance will eventually go down and it may become time to demolish and move on.
So, here's an idea.
1. Any team with a combined record of less than a .500 winning percentage for 2 consecutive seasons will be forced to use their alternate stadium in season 3.
2. Any team that fails to make the playoffs one time in three consecutive seasons will be forced into their alternate stadium.
3. Any team that wins a championship gets a 2 year exemption on their current stadium.
These are my initial ideas for stadium rules but others may have better ones. Just food for thought.
[b:caee46f7de]Idea #3[/b:caee46f7de]
I say that we constantly seed the divisions based on previous season's final records. Make it simple. Top 4 teams go to the East. Middle 4 teams go to the Central. And the last 4 teams got to the West. Keeps the league constantly competitive.
All 3 rules would involve a lot of strategy and keep a steady flow of transactions and stadium changes. It would help keep checks and balances in place and keep the leagues totally competitive.
For instance, if I'm on the verge of losing my stadium due to poor record, do I make moves to help my team get over the .500 mark to avoid stadium change? Do I retool by trading currently valuable players to a contender for players who are on bad cards? The thoughts are limitless here. It'd really just about mimick the real thing in a way.
And it wouldn't totally violate the original goal of having a keeper league. There will be tough decisions along the road to make but that's what it takes to run a franchise.
What does everyone think?