by MARCPELLETIER » Tue Sep 08, 2009 5:52 pm
Pitchers may definitively have to take the field. See
http://fantasygames.sportingnews.com/stratomatic/league/boxscore.html?group_id=77581&g_id=852
But, it is my firm opinion that your roster will NEVER get lower than 8 active players (8, not 9, as HAL does not consider DH as a position in its engine).
In the illustrated example, my roster was down to 10 active players, and moreover the injuries depleted the infield (see Alou and Galbraith playing out of position). Then I got two more injuries, putting my roster to 8 active players. To make things worst, Hal $crewed the dh by removing the catcher, so I ended up with 1 pitcher on the field and 1 pitcher dh.
However, once you get down to 8 active players, Hal stops injuring players. Playing with the CD-ROM, when you roll an injury result, the given player shakes up, but remains in the game.
In the strategy section, bbrool admitted that TSN's tagprice for injury-prone players are deliberately lower than what one would expect based on the value of the card.
So these players are among the best bargains in this year's set, although J-PAV is absolutely right that they are not the bargains they used to be. Also, it's almost impossible to have a fully optimal bench and to never have Hal $crew things up a little bit as the injuries accumulate, so the profit you make on one side is probably lost on the other side, evening things out.