RP ?'s

RP ?'s

Postby scorehouse » Sat Mar 06, 2010 3:22 pm

understand a r-1 means one inning of relief. what about a r-1/c-0? i know a c -3 would be for 3 batters, but a c-0? also, what happens if a non C is sent in to close?
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Postby chasenally » Sat Mar 06, 2010 6:36 pm

The closer rating is for outs. If the rating is C-0 then the pitcher is fatigued coming in if it is a close situation. C-6 dosen't fatigue until 6 outs are made. So a C-0 would be no good as closer for your team but could come in if you have no one else to close. The non C must be fatigued also but would not come in if any other C rated RP on your team is availble. So HAL would put in a C-0 with a 99.99 era to close over a .009 era if he has no C rating. Mike
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Postby scorehouse » Sat Mar 06, 2010 9:28 pm

thanks. hope i have lots of big leads :wink:
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Postby childsmwc » Sun Mar 07, 2010 2:15 am

The post above is not entirely correct. The closer rating equals the number of outs a relief pitcher can record before he can "potentially" become tired in a closer situation. Once a player reaches his potential point to become tired, he will become tired on the next hit or walk he gives up.

A pitcher with no closer rating is immediately tired in a closer situation. A pitcher with a C(0) has to give up one hit or walk before becoming tired. Its an important distinction because having the C(0) allows your middle reliever to stay in late in the game and not become an automatic pull in closer situations.

The number that follows the C(?) equates to the number of outs that the pitcher can record, before you must check him becoming tired when it is a closer situation. If it is not a closer situation the C() rating has no impact.

The official rules are actually more detailed than the above, but was just trying to answer the C(0) question.
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Bbrool is correct

Postby chasenally » Sun Mar 07, 2010 4:17 am

Sorry. The C-0 would have to give up a baserunner to be fatigued.
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Postby joethejet » Sun Mar 07, 2010 3:49 pm

No, not a base runner, a walk or a hit. HBP and errors don't make a pitcher tired.

Also, a closing situation isn't the same as a save situation.

Here's a summary of the rule we use in our FTF league:

1. Closer situation: Tying run is at-bat or on base 9+ inning.
2. Count outs recorded before closer situation occurred.
3. When closing situation occurs, the pitcher gets tired on one hit or walk after recording closer outs and noted on his card. N rated pitchers are tired immediately. 0 rated are tired after hit or walk.
4. If the pitcher begins his appearance in a non-closing situation and the game becomes a closer situation, he changes to his closer endurance rating. At that time, reduce his closer endurance by the number of outs he has already recorded. This number cannot be reduced to lower than 0, unless the pitcher's closer endurance is "N".
5. Once the rule is in force for a pitcher it is always in force for that pitcher. In other words, even if the closing situation no longer exists, it does for that pitcher for the purposes of determining his tiredness.
6. Rules don’t affect starter.
7. Closer rule supersedes relief stamina determination.


Jet
www.angelfire.com/games5/joethejet
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Postby scorehouse » Mon Mar 08, 2010 5:45 pm

thanks for clearing this up. the save and closer situation are a big difference. i'm going to try to go it without a closer.
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