by The Last Druid » Sun Mar 06, 2011 11:17 pm
[quote:88b8d2970c]It might be different if I thought the draft was important to success or failure but with this deep of a player pool, I don't think that it is important. [/quote:88b8d2970c]
Since the draft is what TSN Strat is all about, if you don't think the draft is important, then why play the game at all?
If player pool size is the issue, all the more reason to do capless live drafts, as they reduce the player pool to about 400 viable players.
Most of the people who do TSN live drafts come back again and again. Unlike the crapshoot that you get when HAL drafts for you, live drafts are primarily skill based. And because of the no cap limit you get to actually have platoons and deep pitching staffs and can manage your team during the season. Vastly more bang for your buck --especially in these troubled economic times.
I doubt many managers would not like live drafts if they actually tried them. Most of us who played face to face Strat before TSN strat even existed, cut our teeth on live drafts. HAL based drafts, not live drafts, are the aberration.
The more you play at any cap or draft type the bigger your advantage. One could use that logic and ban anyone who has more than 1000 manager points, but you might not get too far with that. Or ban all the previous Barnstormers winners. But I think people play the tournament because they like to match wits with other good players. The tour rewards skill and the fun is largely from the satisfaction of doing well.
The advantage of live draft vets would be attenuated greatly in the Barnstormers, precisely because of the people who don't have experience with the TSN live draft. If it was 10 hardened live drafts vets and two newbies, things probably wouldn't go so well for the newbies, but if you are unfamiliar with the other managers draft tendencies, well there goes a lot of your advantage.
No reason to have a crappy draft at a live draft other than incompetence. Your fate is in your own hands. Where it is very hard, to damn near impossible to overcome a bad draft are the 140 and 200M HAL run drafts where you basically have to outguess the other managers with your draft card.