by coyote303 » Thu Nov 24, 2011 1:49 pm
[quote:397508026e="the splinter"][quote:397508026e]A major skill to this game is spending money efficiently. Mixing * and non-* starters (with exception noted in my original post) is not being efficient.[/quote:397508026e]
This is true...however, in 100M+ leagues it is a moot point. Put the best arms on the mound.... * or no *.
Also, a 3 man SP* with 2 non * as match up guys can be used very effectrively by a GM who actively manages his team.
FYI...I remember several years ago a well researched post(Luckyman perhaps) stating that the * for SP was worth an additional 1M to salary on average.[/quote:397508026e]
In a 100M+ league, I agree.
Actively managing your starters can pay off against unbalanced teams. IMHO, it can also be done to excess where it hurts.* So depending on the league, the manager, and the starters, this might justify some of the waste. However, you are introducing another source of waste: an additional (nonminimum) salary.
If the average starting pitcher costs $5M, then paying the extra 1M for an unneeded * would be spending 20 percent too much. Since 1M is average according to the quoted research, Clemens and Ojeda would certainly cost more than 1M extra.
*Your best point is #2, so I want to clarify how I think actively managing starters to excess could hurt:
1. Would you be better off combining the two salaries and simply getting a better regular starter? (If most teams and stadiums you play are balanced, the answer is 'yes.')
2. If you bump a Clemens or Ojeda, they could end up losing at least a start. If they miss only one start, it will be game 161 or 162 if they are your #1 and #2 starters.
3. Schedules can be cruel. If you start a non-* in game 4 and game 8 calls for his type again, you may be stuck starting your other non-*, presumably the wrong type of pitcher.
However, the with the right league, starters, and manager along with a little bit of luck, I concede the 2 non-* starters could work.