Hey everyone,
I hosted a thread a few months ago where I asked for examples of when you thought the computer manager did a poor job managing your bullpen. All the submissions were very helpful in pointing out to me where in the computer code to look, so I thank all of you for that.
I believe I've put enough traces in the code so that I can now determine exactly what the computer was thinking at a given moment. So I'd like to ask you all, again, to post examples of what you feel are poor in-game relief decisions. Before you post, please make sure you have a [i:03dde9ecc1]reasonably-sized[/i:03dde9ecc1] bullpen (at least 5 dedicated arms), and that your individual player settings make sense and are not too restrictive.
When posting, please include the following info:
- Game (ATG II, 2006, etc.)
- Team Name
- the link to the boxscore
- What happened
- Why you think it was a poor decision
(relevant settings; game situation; bullpen rest status)
- What you think would've been better
Important note: [b:03dde9ecc1]please post your example the day it happens[/b:03dde9ecc1]. The traces I've put in have exploded our logs to huge sizes so we're only able to keep 1 day of logs at a time. If I feel any given example needs to be responded, I'll edit the post with my response.
I still believe that the computer manager will do a good job with your bullpen if you carry a large, [i:03dde9ecc1]realistic[/i:03dde9ecc1] enough bullpen (at least 5 dedicated arms, preferably 6). That said, I do acknowledge that there's room for improvement, in certain areas more than others. Therefore I am committing the time and working with the Strat-O-Matic company to make this game the best it can be.
Thanks,
Bernie