Closer ratings?

Closer ratings?

Postby Millercorps » Tue May 16, 2006 1:59 pm

Does ATG II use closer ratings and if so how do you read it off of the card? N@= what?, 0@, 6@, etc.?

I know it's been asked before but I'm too tired and too lazy to look for it. Thanks
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Postby harry lime » Tue May 16, 2006 4:56 pm

They claim they are not being used.

A lot of evidence points to them being used. Or at the very least HAL chooses relievers as if they are being used.

The N means they are not rated to close-- if they come in to a closing situation and are rated N-- they immediatly become fatigued. The numerical closer rating means how many baserunners they can give up before they become fatigued.

Now a "closer" situation is not the same as a save situation. I think SOM defines a closer situation as 9th inning and 2 or less runs down, but I'm at work and don't have the game to confirm.
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Postby Rob55 » Tue May 16, 2006 9:34 pm

hate to disagree with mr lime ..... he usually is dead on on this stuff... and he probably is here also and will proceed to prove me wrong and tell me how dumb i am..... but I had the understanding that the numerical closer rating was how many OUTS he could throw in a closer situation....

hmm...maybe i should have read the rules in the CD-ROM game before i spoke ..... oh well
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Postby Rob55 » Tue May 16, 2006 9:39 pm

Closer Rule

Each reliever is given a second rating next to his Relief Endurance rating which we will refer to as his "Closer Endurance". For example, a pitcher who is rated "relief (2/3) has a Relief Endurance of 2 and a Closer Endurance of 3. The Closer Endurance rating is a measure of how many outs a pitcher can maintain his effectiveness in "Closer situations". The rating ranges between 0 and 6, or "N" which means he is not used as a closer

Rule from this site

[url=http://www.baseballthinkfactory.org/btf/pages/basesim/somrules.htm]RULES[/url]
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Postby harry lime » Wed May 17, 2006 11:02 am

Rob- Thanks--I messed up. I got confused. It is outs-- but he needs to give up a baserunner to have the fatigue kick in.


[b:7b0c496a9f]"Once this number of outs have been recorded, the pitcher will lose his effectiveness as soon as he allows a hit or a walk. If a pitcher is rated 0, then he loses his effectiveness as soon as he allows a hit or a walk. When a pitcher loses his effectiveness, he has reached his POW.

If the pitcher being brought into the game in a closer situation has a Closer Endurance rating of "N", then he enters the game with the loss effectiveness penalty already in affect (he has reached his POW). For pitchers rated as a "N", this penalty is always in effect starting with the first batter they face in a closer situation"[/b:7b0c496a9f]

POW-- means Point Of Weakness -- in otherwords he's fatigued and his outs with a @ next to them become hits.

Here's the SOM definition of closer situation too-

[b:7b0c496a9f]A "closer situation" occurs whenever the defensive team has the lead and the tying run is at-bat or on-base from the 9th inning on. When this situation occurs then observe the following rule changes:[/b:7b0c496a9f]

Thanks for correcting me Rob.
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Postby Treyomo » Wed May 17, 2006 11:50 am

But what if my entire bullpen is a "Point of Weakness"?
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Postby BassballJG » Wed May 17, 2006 6:36 pm

My bullpens are often my team's point of weakness.
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Postby Millercorps » Thu May 18, 2006 1:47 am

I've recently been spending some serious money on my bullpens and the teams still manage to blow the same amount of games. I'm beginning to think, "Why spend all that money when I can stock up on power and crsh opposing pitchers." I'm not winning any championships so I might as well inflate some E.R.A.s.
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Postby DizandMiles » Thu May 18, 2006 7:50 am

Thanks for the rules post - I ended up buying a copy of the board game (which I have never played) to figure out the detail stuff.
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Postby Rob55 » Thu May 18, 2006 8:51 am

I was pretty sure you already knew that Steve and had a momentary brain cramp.... few have delved into the cd-rom details- rules/workings as you have...at least here.


your welcome badnews
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