by Outta Leftfield » Sat Jun 17, 2006 8:47 pm
Hi, Scots,
Welcome to the 80's game. It's great! Consistently fascinating. :D
I would concur with the concerns/suggestions made above. You've got a strong four man rotation there. Those *SP's like Clemens, Key, Scott and John can pitch every fourth day, so there's no need to spend 1.5M on Haas. If I were going to keep one of the Haas/Falcone pair it would be Falcone because he can also relieve. You'll get some value out of him that way and if you have to fall back on a five man rotation--as sometimes happens when some of your original pitchers bomb out--you've already auditioned a possible replacement in Falcone.
I agree that I would be worried about your OBP. That's a key factor in offense and the veteran managers are all keyed on it, so it's hard to keep up with them offensively if you've got too many players with low OBP. The players who would worry me here are--in ascending order of OBP-- Dunston, Armas, White and Parrish. That's a lot of regulars with OBP below .330, and Wilson at .337 is light on OBP for a leadoff man. Your other offensive regulars are all good, but I would try to replace some of the low OBP guys you've currently got, with priority on replacing Dunston and Armas. I'd keep F White. Not everybody likes him, but I think a 2B with great defensive skills and good power for 4.17 is not a bad package, even if his OBP is low. Another way to think of OBP is that it's hard to win in the league unless you draw more walks than you give up. You've got some great control pitchers on your team. If you have patient hitters, then you're probably going to win what I call the "walk battle."
Also, you're pretty light on LH hitting. You're going to see a lot of RHP and you'll want the platoon advantage against them as much as possible. So if you replace some of your hitters. Look for lefties. I'd suggest also reducing your total position players to 13 or 14. And in general, plow some cash into your outfield. You're going to be facing some all-star OFs and you need to counter them with some strong, balanced hitters of your own. Also, try to look toward platoon capabilities in your bench players. How might they compensate for a possible platoon weakness in one of your regulars.
A lot to think about, but that's what makes this game interesting. :wink: