This will be the 14th version of LA-Z-BOY
LA-Z-BOY’S LEAGUE XIV FORMAT
I have gone back to the original LA-Z-BOYS Rules and streamlined the drafting back to an eight day period in total. ( May be shorten to accomadate Quick Draft )
League will use the ATG III Historical Version of SOM Game. 100MM CAP, No D/H, Frenzy
We will slow draft rounds beginning as soon as draft order and ATG III release date is settled before our agreed upon QUICK DRAFT Friday of 8/25/06.
League Draft will consist of a slow draft starting on Thursday 8/17/06 (would like minimum six, max eight rounds) until 8/25/06 (Night of Quick Draft). Stadiums will be picked anytime during the first four rounds in conjunction with a player pick, Quick Draft of six rounds and auto draft the remaining players to fill the roster. ALL TEAMS will enter the league Friday immediately after Quick Draft 8/25/06. Opening Day will be 8/28/06.
QUICK Draft may be extended but only if their is sufficent time to make sure frenzy is Friday Night.
There will be no clock (see below) until 7:30 p.m. Eastern Friday, 8/25/06, No round will be started after 10:30 PM. Eastern unless by agreement of all managers. A three hour clock may be instituted for the second part of the slow draft if we are really lagging behind in completed rounds (looking for Six Round Minimum).
Clock time for the Quick-Pick Draft will be (5) Five Minutes per Selection, If Selection not made we will move on to next selection. Makeup Pick can be made at anytime, but if same player is selected, that player will go to the manager on the clock; no other decision will be made. Please make pick in the allotted time
Again All Teams will join the league on Friday 8/25/06 before Midnight Eastern, No exceptions as the Objective of this league will be a Friday Live Draft and Friday Night Frenzy.
Your Availability will be required on Friday evening, 8/25/06 for the Quick Draft and Frenzy.
League Opening Day will be Monday 8/28/06
When checking –in please make State Lottery Pick
Stadiums will be UNIQUE and picked during the first four rounds in conjunction with a player pick,
State Lottery Picks will be used to determine Draft Position. Highest (999) to Lowest,(000) ZERO being Low. In case of tie the tied state's mid-day or previous day lottery number will be used and so on until the tie is broken, same day picks will always be used.
Division Assignments by Draft Positions (Round One Draft Position)
EAST: 12 11 10 9
CENTRAL: 8 7 6 5
WEST: 4 3 2 1
Trades of players and picks are allowed; Make sure all trades are posted clearly for all managers to read. Please keep value exchanges equitable and reasonable so as to prevent squabbles and decisions having to be made on allowing the trade.
I know every possible situations is not covered in the rules but any decisions that have to be made will be made as fairly as possible
Lastly everyone is to have fun and may this be one of the best seasons in the ATG Game
Pick Three Lottery States Tie reverts back to the state lottery mid-day draw or if no
Mid-day draw then previous nights lottery draw.
Arizona
California
Connecticut
D.C.
Delaware
Florida
Georgia
Idaho
Iliinois/Iowa
Indiana
Kansas
Kentucky
Louisiana
Maryland
Michigan
Minnesota
Missouri
New Jersey
New Mexico
New York
Ohio
Pennsylvania
South Carolina
Tennessee
Texas
Tri-State
Virginia
Washington
West Virginia
Wisconsin
I know some things are repeated more than once but this way when looking quickly the most important things will stick out.
Lastly all drafted players are to be put on the BOTTOM OF YOUR DRAFT LIST.