by cummings2 » Sun May 14, 2006 10:16 pm
Good Qs,
Let's see if this helps a bit, I'll go step by step in the SB process the way [i:b2687c4bc5]I[/i:b2687c4bc5] understand it, if I am mistaken hopefully someone will correct me and then we can all learn from this:
-> Stealing 2B step by step <-
When a runner reaches base the first thing that happens is that the defensive manager announces whether the runner will be held or not (more on that later)
Then after the runner announces the steal attempt you throw the 3 dice (one 20-sided and two 6-sided)
Two things can happen here:
1) If the roll is 1 or 2 then you refer to the Balk/pickoff
2) If the roll is 3 or greater you go on with the steal.
We'll go back to balk/pickoff in a sec. Let's assume the roll was higher than 3 on the 20 sided die.
So, then you take the two 6-sided dice and refer to the lead numbers in the runner's card.
To use your example of Berkman 05 *2-5,10,11/12 (15-7)
Let's say that the roll of the 2 dice was 5 and 3 that totals 8. In this case Berkman has failed to establish his lead and [b:b2687c4bc5][u:b2687c4bc5][i:b2687c4bc5]doesn't have [/i:b2687c4bc5][/u:b2687c4bc5][/b:b2687c4bc5]to steal.
However, let's say the roll equaled 10, then the lead has been established and the runner [u:b2687c4bc5][b:b2687c4bc5][i:b2687c4bc5]must[/i:b2687c4bc5][/b:b2687c4bc5][/u:b2687c4bc5] attempt the steal. Remember that by this point the defense has already indicated whether the runner is held or not, this is quite important and I'll go back to it in a sec.
If the roll totals 12 then the runner is automatically out.
Now, before we go on to the steal, let's take a look at the Balk/Pickoff:
With the initial roll of the 20 sided die, if the roll is 2 then the there is the chance of a Balk. You roll the 20 sided die again and if the roll is less than or equal to the pitcher's balk rating then a Balk has been called and all runners advance one base.
If the roll is 1 then the runner could be picked off, you roll the 20 sided die again and if the roll is less than or equal to the second steal rating in the parenthesis, that is the steal w/o lead, then the runner is safe diving back to base and the steal is cancelled, the runner can not attempt to get a lead again on this base. If the roll is higher then the runner is picked off.
Now onto the actual steal.
We'll continue using Berkman *2-5,10/11 (15-7)
And for the sake of this argument we'll use a batter of ('05 numbers):
Oliver Perez: HLD -2
B. Schneider: T -3
Battery sum: -5
Now, when the runner is held you subtract -2 to the steal numbers if the runner got his lead and -4 if the runner is trying to steal w/o his lead. This figure (-2 or -4) is added to the sum of Catcher's T arm and Pitcher's HLD.
Now, let's say in this example that Berkman was being held, immediately his numbers become *2-5,10/11 ([i:b2687c4bc5]13[/i:b2687c4bc5]-[i:b2687c4bc5]3[/i:b2687c4bc5]) [i:b2687c4bc5]The steal numbers reflecting the defensive HLD[/i:b2687c4bc5]
So, Berkman got his lead and therefore he [u:b2687c4bc5]must[/u:b2687c4bc5] steal in this hypothetical case so then you take the 13 and you factor in the battery so his safe stealing numbers becomes [i:b2687c4bc5]8[/i:b2687c4bc5]. He has 40% chance of swiping 2B in this case
-Stealing 3rd and home are a bit different as we all know-
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So now with that out of the way, and to adress your questions a bit more specifically,
In my experience, in this example HAL wouldn't try the steal with Normal setting and "Do Not Steal" unchecked. Mostly because, and mind you this is only my opinion -I haven't seen the code or anything like that- , the safe steal w/ lead is so low 8, even if the chances of getting a lead are good HAL wouldn't even attempt to get a lead.
One way I've been looking at it in trying to understand HAL is the following:
Berkman * 36.11% lead/ .5.5% automatically out (75%-35%)
With Hold Adjustments: (65%-15%)
With Battery from example: (40%-0% -I think this figure can not be lower than 5%)
So, from my limited experience [u:b2687c4bc5]and with several exceptions [/u:b2687c4bc5]to the data I've been recording: the "Normal" setting seems to trigger around the 65% safe steal with lead after factoring in Hold and Battery.
So...very looong way of getting to answer your two questions:
I made a mistake when writing [i:b2687c4bc5]with or without lead [/i:b2687c4bc5] what i should've written is regardless of the chances of getting a lead. The sentece should be written as follows:
[i:b2687c4bc5]For me the "Do Not Steal" goes on with either a good chance of automatically out stealing (the numbers right after the / ) or with low safe steal chances regardless of lead chances being high or low (by low steal chances here I mean around 65% -70%).[/i:b2687c4bc5]
Now have I noticed if HAL sends poorly rated runners more often if I leave "Do Not Steal" unchecked? - Yes. Dejesus was a bit of a problem for me in the 05 set. In the 06 set Jonny Gomes [*2-6,11/- (15-12)] gave me a bit of a hard time until I checked him to "Stop doing that!"
Ooooh, boy very very long answer to you ttwo well articulated questions, hope some of this makes sense and is of help.
In case I didn't make sense, let me know, I'll be brief next time :wink: