Turn off injuries for the playoffs

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STEVE F

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Turn off injuries for the playoffs

PostThu Jun 05, 2014 12:01 pm

They're fine during the season, but should you really lose a playoff match just because your best player got unlucky at the most inoportune time?
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george barnard

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Re: Turn off injuries for the playoffs

PostThu Jun 05, 2014 1:17 pm

Sorry Steve, that sounds like sour grapes.
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STEVE F

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Re: Turn off injuries for the playoffs

PostThu Jun 05, 2014 1:22 pm

sorry if it sounds that way. I'm just saying that the statistical averages of a 162 game season are much different than a 7 game playoff series. This is not a novel concept, nor one I invented. In my 8 CDrom leagues, SEVEN turn off injuries at playoff time
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coyote303

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Re: Turn off injuries for the playoffs

PostThu Jun 05, 2014 1:50 pm

I've said it before: Injuries are part of baseball. Why should my injury-prone stud be injury-proof just because it's playoff time? Why should my injury-proof stud suddenly lose value because nownobody can get injured? Why should balancing sitting key players in the last series versus getting a better seed no longer be a consideration just because nobody can now be injured in the playoffs?

Injuries are a pain when they happen (bad pun intended), but they also add to the strategy of picking a team. I also don't like having a player hit into a triple play, or seeing my ace starter get pounded, or having an opponent's light-hitting shortstop suddenly launch two homeruns in a game against me, but that's part of baseball also. Just because I don't like something doesn't mean I want to suddenly take out the possibility of it happening. Final thought: If you take out injuries for the playoffs, you have just reduced the game from determining the best 24- or 25-player team to determining the best 15- or 16-player team.
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Scottbdoug

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Re: Turn off injuries for the playoffs

PostThu Jun 05, 2014 3:48 pm

It sure does suck though when ur lower than avg players get injured and ur opponents high injury players dont. Although it doesnt happen too often to get u too angry lol. I do get both sides of the argument.

If you allow injuries it adds a bit more luck to the game where ur guy gets injured 50 games and ur opponent's guy with the same injury chance goes a full season without an injury. My last team was quite injury prone but i still won 90 games so there is an argument to draft according your injuries. Or draft in a high cap league where u can replace an injured guy with another card he has.

In my humble opinion i still prefer AB usage over injuries that way when u draft a low AB guy he doesnt get to play a whole seaon with an inflated card. I guess to be the most accurate would be to use both and eliminate the controversies all at once.

Another point on this matter is this...

People argue injuries are part of the game and you should draft accordingly with proper back ups for injury prone players. Injuries are a part of baseball and it would be less realistic without them. Yet no one has an issue with drafting a part time player and using him full time instead the number of games or number of at bats he got during the season he played in. That is unrealistic as well. But we all do it.

This isnt a complaint just a observation. I guess there is a line when it comes to realism and eliminating injuries passes it but AB over usage doesnt. Subbing a player's card for another of his cards passes it when you do it to avoid injury, but doing it because the card is underperforming doesnt.

Scott the complainer.
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paul8210

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Re: Turn off injuries for the playoffs

PostThu Jun 05, 2014 9:33 pm

Extra cortisone shots should be an available option. If you've got some money you should be able to spend it on an injured player. No guarantees the shots will work and reduce the number of games injured, but, it would be nice if you could spend your money on something to help your ballclub other than player acquisitions.
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Valen

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Re: Turn off injuries for the playoffs

PostSat Aug 02, 2014 3:43 am

I think it would be a good idea to lessen the injuries. So while injuries would not be turned off whatever the process of determining injury duration is reduced by 80% or by 10 games. The idea here is that if a player can play at all in real life at playoff times the player will play.

I also think that in real life a playoff roster is set at beginning of series. But if a player gets injured where they cannot play the team is allowed to replace him on the roster. If the playoffs were played one game at a time and an injury occurs we could be given the option of declaring that player out for duraton of series and pick up a replacement off the FA wire as long as that does not put us over the cap.
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blue turtle

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Re: Turn off injuries for the playoffs

PostThu Aug 28, 2014 6:36 pm

Not that it is up for a vote, but I would vote to keep it as is. And this from a manager who tends to like to gamble with high injury-rated guys and hope they can stay healthy enough to win the season and the playoffs.

After all, Strat needs to account for the tarp running over Vince Coleman, no?
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l.strether

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Re: Turn off injuries for the playoffs

PostThu Aug 28, 2014 7:11 pm

blue turtle wrote:Not that it is up for a vote, but I would vote to keep it as is. And this from a manager who tends to like to gamble with high injury-rated guys and hope they can stay healthy enough to win the season and the playoffs.

After all, Strat needs to account for the tarp running over Vince Coleman, no?


I definitely agree, and the tarp eating Vince Coleman is perfect anecdotal evidence. Sh*t always happens. Life, nature, and probability have no idea whether its the playoffs or the regular season. There's no reason they should do so in SOM.

Actively making the simulation less like real baseball to reduce the sting of legitimately occurring injuries in the playoffs makes no sense at all.
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blue turtle

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Re: Turn off injuries for the playoffs

PostWed Sep 03, 2014 5:43 pm

I will take the playoff injury set-up to avoid the realism of having starting pitchers go out in Game 8 for season-ending Tommy John surgery.

My point, the overall injury system is lenient. Not complaining about it, but the worse case scenario is 15 games. That's not bad as a player doing this to have fun.
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