Don't Allow Player Drop until 7 Calendar Days Have Passed
Posted: Thu Dec 17, 2020 5:19 pm
Mystery League only.
It would work like this example. You add a player on November 18. You can't drop him until November 25.
There are too many players getting dropped quickly and, thus, there's often little historical data of value to review and pick apart when deciding if the player might be a good pick up. Kinda dilutes the fun for me when too many players are being dropped quickly by impatient managers.
It would work like this example. You add a player on November 18. You can't drop him until November 25.
There are too many players getting dropped quickly and, thus, there's often little historical data of value to review and pick apart when deciding if the player might be a good pick up. Kinda dilutes the fun for me when too many players are being dropped quickly by impatient managers.