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Garcia's Blog XXXIII- Superstar Sixties Is Here

PostPosted: Thu Aug 01, 2013 4:16 pm
by JohnG
Hey guys,

As you should have seen the Superstar Sixties was launched this morning. It only took about 10 minutes after the game launched before the first draft card was filled out by the user ebbets1957! A couple of leagues have already drafted while a couple more are open and ready to be filled. The four currently open leagues can be found here if you're interested:

http://onlinegames.strat-o-matic.com/league/347107

http://onlinegames.strat-o-matic.com/league/347108

http://onlinegames.strat-o-matic.com/league/347109

http://onlinegames.strat-o-matic.com/league/347110

To read the announcement introducing the set you can find it here.

In addition, the launch of this set brought about some changes to the way empty lineups are handled in the Mystery Games. This includes all of them: '60s, '70s, '80s, and '90s. The following changes have been made:

Selecting players from the bench

In the event that the usual Lineup Depth Chart logic cannot determine a specific player to start at a given position, OR the position is left blank in your lineup preferences, the game engine will now choose a substitution from the bench based on highest salary. Previously, such a substitution would be made based on overall card value (offense + defense), but it's been long pointed out that that method gives clues as to which of the player's 5 Mystery Cards you have.

Batting order

Previously, in the event of substitutions, the game engine would re-order the lineup in general offense value, which also would give clues towards the identity of your players' Mystery Cards. This re-ordering will not happen anymore for new Mystery Card leagues.

Instead, the game engine will first take all healthy starters in your lineup preferences, plus defensive positions where the usual Lineup Depth Chart logic found intended backups for any injured starters, and push them to the top of the lineup, preserving their relative order. Then, for any defensive positions in the lineup that the game engine had to choose a substitution based on salary, the game engine will place them behind the first group of players, in the following specific position order:

CF, 2B, DH (if any), 1B, RF, 3B, LF, C, SS, P (if any)

Examples:
If you leave your lineup completely blank, the game engine will select a full lineup with the highest combined salary, and order them exactly as above: CF, 2B, DH (if any), etc.

If you have a full lineup set, but your 1B (batting 5th) is injured, but your listed backup at 1B is healthy, the backup will start at 1B and bat in the same slot in the lineup: 5th (as normal).

If you have a full lineup set, but your 1B, and all his Lineup Depth Chart backups, are injured, the game engine will choose a 1B from your bench based on salary, and put him last in the lineup (in front of the Pitcher, if applicable).

You set your lineup to be 3. Mays (CF), 6. Mathews (3B), 8. McCovey (1B), and all other slots/positions blank. Mathews is injured for the game, but you have Sal Bando listed as your first backup 3B. In this case, the game engine would move Mays (CF), Bando (3B), McCovey (1B) to 1-2-3, and then the rest of the lineup behind them will be 2B, DH (if any), RF, LF, C, SS, P (if any).

Notes/clarifications:

This change does not apply to non-Mystery Card sets (ATG, 2012, 1999, etc.), nor does it apply to existing Mystery Card leagues that have drafted before Wednesday, July 31 at 11:01pm ET.

This change does not apply to substitutions in the middle of a game.

If anyone sees any problems with the set please contact us at onlinegamesupport@strat-o-matic.com. It was already pointed out that the team abbreviations for the 1966 LA Dodgers got changed to DET but that has been fixed on both the player set and the excel spreadsheet. If anyone sees anything further please let us know!

Hope you enjoy the new set and I will talk to everyone next week!

-John