Garcia's Blog 9/4/14- August Lottery/Steal Ratings
Posted: Thu Sep 04, 2014 4:15 pm
Hey guys,
Hope everyone enjoyed their Labor Day. Although it's somehow already September and football is starting, there is still more baseball to play! Five more users have won a free Baseball Online credit through our monthly lottery.
Congratulations to the following users:
Madigan33
Belvedere
tcochran
harveyr
dubluc
This months marks a full two years of the free credit lottery! You can view all the previous winners here.
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
December 2012
November 2012
October 2012
September 2012
One of the ratings in Baseball Online that some users can be confused about are the stealing ratings. When looking through player ratings, a letter grade Steal Rating is shown. Although this is a general classification of their stealing abilities (AAA-rated players are the best stealers, followed by AA, A, B, C, D, and E) it's the secondary super-advanced rating located on the top of the player card when clicking on a player that gives you their exact stolen base chances. This rating is located directly next to the letter rating when clicking on a players name. It's broken into two separate parts; the frequency a player will obtain a 'good lead' and his success rate.
Good lead frequency (following the A-E rating) -- The first number is the dice-roll (2-12) probability that the runner will get a good lead; the second number is the roll he would be caught stealing automatically. Numbers not listed are the numbers he doesn't get a good lead. Better base stealers have no automatic outs and there will be a hyphen there instead.
Safe chances (in parentheses at the end of the steal rating) -- If the runner gets a good lead, the first number (plus/minus the catcher's arm and pitcher's hold ratings, minus an additional 2 if he is held on base) is the possibility he will be safe stealing, between 1-20. The second number (again plus/minus the catcher's arm and pitcher's hold ratings minus an additional 4 if he is held on base) is the possibility if he doesn't get a good lead. A high first number indicates an accurate basestealer - if he gets a good lead, he usually makes it. A high second number means he is a true speed demon, able to steal even if he doesn't get a good lead. The second number is always used during an attempted steal of 3rd base.
Let's use Mike Trout's card as an example: *4,6/- (19-13).
This means when the computer attempts to steal with Trout it will first 'roll' two dice to see if he achieves a good lead. If the 'roll' is a 4 or 6 he achieves the good lead and will automatically attempt to steal 2nd base with a safe chance of 19 +/- the catcher's arm and pitcher's hold ratings and then minus 2 for being held on base. If the 'roll' is not a 4 or 6, the computer re-evaluates whether or not to attempt a steal with a safe chance of 13 +/- the catcher's arm and pitcher's hold ratings and then minus 4 for being held on base.
As this can certainly be confusing, the letter rating is shown to simplify a player's stealing ability for users. But sometimes players with high letter grade ratings may have a worse super advanced rating than another player, especially 19th century players. Using Joe Kelley's 1894 ATG card as an example, although he is a AA-rated stealer his super-advanced ratings [*4-6/11 (15-11)] includes an automatic out and a lower than expected safe rating.
Compare this rating to a player who does not steal often but when he does is very successful such as Eddie Murray's 1984 card. Although he is a B-rated stealer, his super advanced rating of *3/- (19-6) means although he won't steal often he will more than take advantage of the opportunity and successfully steal the base.
If comparing two players, take a look at their super advanced steal ratings to get a clearer idea of their abilities.
That's all I have for this week. As always, if anyone has any questions, please e-mail us at onlinegamesupport@strat-o-matic.com. Talk to you all next Thursday!
-John
Hope everyone enjoyed their Labor Day. Although it's somehow already September and football is starting, there is still more baseball to play! Five more users have won a free Baseball Online credit through our monthly lottery.
Congratulations to the following users:
Madigan33
Belvedere
tcochran
harveyr
dubluc
This months marks a full two years of the free credit lottery! You can view all the previous winners here.
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
December 2012
November 2012
October 2012
September 2012
One of the ratings in Baseball Online that some users can be confused about are the stealing ratings. When looking through player ratings, a letter grade Steal Rating is shown. Although this is a general classification of their stealing abilities (AAA-rated players are the best stealers, followed by AA, A, B, C, D, and E) it's the secondary super-advanced rating located on the top of the player card when clicking on a player that gives you their exact stolen base chances. This rating is located directly next to the letter rating when clicking on a players name. It's broken into two separate parts; the frequency a player will obtain a 'good lead' and his success rate.
Good lead frequency (following the A-E rating) -- The first number is the dice-roll (2-12) probability that the runner will get a good lead; the second number is the roll he would be caught stealing automatically. Numbers not listed are the numbers he doesn't get a good lead. Better base stealers have no automatic outs and there will be a hyphen there instead.
Safe chances (in parentheses at the end of the steal rating) -- If the runner gets a good lead, the first number (plus/minus the catcher's arm and pitcher's hold ratings, minus an additional 2 if he is held on base) is the possibility he will be safe stealing, between 1-20. The second number (again plus/minus the catcher's arm and pitcher's hold ratings minus an additional 4 if he is held on base) is the possibility if he doesn't get a good lead. A high first number indicates an accurate basestealer - if he gets a good lead, he usually makes it. A high second number means he is a true speed demon, able to steal even if he doesn't get a good lead. The second number is always used during an attempted steal of 3rd base.
Let's use Mike Trout's card as an example: *4,6/- (19-13).
This means when the computer attempts to steal with Trout it will first 'roll' two dice to see if he achieves a good lead. If the 'roll' is a 4 or 6 he achieves the good lead and will automatically attempt to steal 2nd base with a safe chance of 19 +/- the catcher's arm and pitcher's hold ratings and then minus 2 for being held on base. If the 'roll' is not a 4 or 6, the computer re-evaluates whether or not to attempt a steal with a safe chance of 13 +/- the catcher's arm and pitcher's hold ratings and then minus 4 for being held on base.
As this can certainly be confusing, the letter rating is shown to simplify a player's stealing ability for users. But sometimes players with high letter grade ratings may have a worse super advanced rating than another player, especially 19th century players. Using Joe Kelley's 1894 ATG card as an example, although he is a AA-rated stealer his super-advanced ratings [*4-6/11 (15-11)] includes an automatic out and a lower than expected safe rating.
Compare this rating to a player who does not steal often but when he does is very successful such as Eddie Murray's 1984 card. Although he is a B-rated stealer, his super advanced rating of *3/- (19-6) means although he won't steal often he will more than take advantage of the opportunity and successfully steal the base.
If comparing two players, take a look at their super advanced steal ratings to get a clearer idea of their abilities.
That's all I have for this week. As always, if anyone has any questions, please e-mail us at onlinegamesupport@strat-o-matic.com. Talk to you all next Thursday!
-John