- Posts: 76
- Joined: Thu Oct 22, 2015 9:53 am
I'm not sure any baseball simulation game like SOM is right for the OP. While SOM's game engine has a few weaknesses, the game engine is a really good one--arguably the best of any game of its type.
In the short run, good pitchers can do poorly. Streaks are normal both for players and teams. Also, when the talent level is increased across the board (as is the case in any but $60 million cap leagues), all players on average will do worse than their real-life stats. If you have a team of Babe Ruths facing a team of Sandy Koufaxes, it's mathematically impossible for them to duplicate their real-life stats. Extreme ballparks can increase this effect.
Now what I just described is true for any game similar to SOM, as well as SOM. What's even more important, is it's also true for real-life teams! There will be streaks, slumps, triumphs, and frustrations throughout the season whether you are playing a tabletop game or managing a real-life major league franchise.