childsmwc wrote:Milleram-
My post doesn't undermine the concept of OPS for scoring runs, however, it is refining it. OPS is OBP + SLG, what I am letting the community know is that pricing is based on a function of OBP and isolated power more than OPS, because technically scoring runs is about getting on base (OBP) and how efficiently you move them once on base (ISO).
Now the results of this system, is that low avg./high obp/high slg type players, think the Rob Deer's and Mike Schmidt's all walks and home runs, are going to be priced high, and are usually the type of players most in the community tend to think are overpriced historically. Sometimes based on tester feedback I modify this dynamic for a set and other times it stays as is.
Circling back to JPav's last few posts, most successful managers can win in a lot of different environments, but if given a preference will play to what they know best. For me that is put the most offense I can in a pitchers park and use the park to protect cheap low whip high BP HR pitchers. Usually I will always go 5 man rotation so I don't have to worry about competing for the asterick starters. What this strategy is really doing, is getting good value to keep the opposing OBP low while using the ball park to keep the ISO Power low. I can then use the money offensively to push OBP way above the league average and get enough doubles power to have respectable ISO Power to score runs.
It is also very possible that this isn't the most efficient use of cash, but if it runs counter to the rest of the league, you can find value by not missing out on "key" players.
2 years later:
That first paragraph above was maybe the best help/hint I ever got, though I didn't fully realize it at the time. With the ISO power and OB/OPS discussion above, seems I started drafting better value mid and low priced players more often.