Page 1 of 4

New Strategy beats them all

PostPosted: Thu Jan 28, 2021 3:59 pm
by Radagast Brown
Simply carry ONLY 13 high injury risk players, and make sure even your backups are decent players and high injury risk players. The reason is, the computer will never allow your team to have less than 9 healthy position players. Several of the Players Championship finalists like Mastermosser56 have used this brilliant strategy to perfection.

ps. You are welcome!

pps. And you thought the super relievers were a bad loophole....

Re: New Strategy beats them all

PostPosted: Thu Jan 28, 2021 7:44 pm
by DERRICKSANSON
Don't see how this is a competitive advantage. No different than using a platoon or building a team around your ball park. It's simply a strategy that is allowed in the game. Same as buying great defense or speed. Lots of ways to build to win. You're saying that depth is an unfair strategy? If I have good backups at every position that is only smart if the starter is Injury prone. Past versions of the game allowed you to only carry 22 players. At least now the min is 25. I'm amazed however that, I see some teams that will carry 3 catchers.... I always point out to them that the game will always leave at least one catcher available. No need for 3 unless that is what you wish. The 365 game does some things to disadvantage this. If you have to fill a hole with someone that is not listed in that position. They are a 5 with max errors. Board game and windows game do not do this. So, I have tried this strategy and it can be successful but it takes planning. Just like any other rabbit hole of a strategy you implore. Do it well and you will have success. Like any other method.

Re: New Strategy beats them all

PostPosted: Thu Jan 28, 2021 10:10 pm
by Radagast Brown
It's a preposterously ridiculous loophole. And of course it is an advantage, you are paying much less for higher injury risk players, but they won't get injured if several other players are already injured...

I didn't even really read your post, just enough to see you are missing both of the points.

Re: New Strategy beats them all

PostPosted: Thu Jan 28, 2021 10:15 pm
by Radagast Brown
Instead of iron men, the game engine rewards you for guys who are injury liabilities.

Yes, of course it is not against the rules.

But I am sick of Strat-O-Matic not making the best/ most realistic game they can make. It wouldn't take much to fix this loophole. But if they do it this decade I will be shocked....
Meanwhile they upgrade the computer game every year but leave the online players looking for the real GM EXPERIENCE hanging.
Remember they are supposed to be the best/ most realistic baseball simulation. Do they have no pride in their work?

Re: New Strategy beats them all

PostPosted: Fri Jan 29, 2021 12:31 am
by J-Pav
What do you propose? How would you address this issue?

Re: New Strategy beats them all

PostPosted: Fri Jan 29, 2021 3:00 am
by ScumbyJr
Wish I knew about this before I got eliminated in the PC Tourney Semis.

Re: New Strategy beats them all

PostPosted: Sat Jan 30, 2021 3:17 pm
by freeman
The cure would be worse than the problem, I think. You cant really use expensive players because the drop-off is too great. Probably more suited to a pitcher's ballpark. I could see it being a fit to a 60 million ballpark where money is really tight. I only think I saw Mastermosser use it--were there others? I think we would need to see it more to decide if it is something to worry about.

As for a fix...if they could code it so that a player gets their injury time delayed until there would be 9 players that could solve it. Or the game could come with a dummy .5 replacement player or players to come in. Or you could allow teams a taxi-squad of .5 position players to come in to cover if position players go below 9.

Re: New Strategy beats them all

PostPosted: Sat Jan 30, 2021 3:57 pm
by mbertolli
Yeah that does seem like a bit of a loophole.

A 0.50 "scrub" card (like a pitchers hitting card) would take care of this issue.

Re: New Strategy beats them all

PostPosted: Sat Jan 30, 2021 5:35 pm
by Valen
One reason a strategy like this may be effective is you will be targeting some high injury players that most teams are avoiding completely on their draft list. So you could have some good players you can stash low on your draft card using your high picks for the more in demand. But strategies like this could begin to lose effectiveness as more use it making the good high injury players you are targeting harder to get in your draft.

Re: New Strategy beats them all

PostPosted: Sat Jan 30, 2021 5:43 pm
by freeman
Good point.