- Posts: 1107
- Joined: Thu Sep 06, 2012 11:27 pm
(5) The bench. A lot here depends on the injury ratings of your starters. If you have got a bench player who is going to get 300 abs, then maybe he should not be a 4 with a .220. .280 .300 line? And having a bunch of platoons doesnt work well with having high-injury players.
(6) Making sure you have enough relief. If your .5 guy is pitching a lot...that's not good. A team that has insufficient relief given its starters...gets lit up.
(7) If you're in a righty park and you have a righty line-up...how do you deal with that 9R starter? Again, you can get some cheap lefties to put in by adjusting your line-up settings when there is say a 3R or better or whatever. But I think having 2 or 3 good lefties instead of going all out with 9 righties and trying to go match-up is the better answer.
(5) and (7) can be combined together. I like having a few 2M-ish players on my starting lineup because you can have creative bargains with players near 1M who can also be used as your main replacement bench player.
For example, say you have 9.32M Dihigo at second base with home field being a hitter's ballpark. Dihigo can also play first base and corner outfield with similar range. So if you pick up a 2M player value for hitters ballpark, say Allison 1.98M card, then you could use a platoon with, say, 0.90M Knoop, who could play at 2nd base with Dihigo taking the outfield if you expect to play a lot of Forbes Fields, or you could use 0.92M Runnels and have a more traditional lh/rh platoon if you expect to play more in Shea-like stadiums. Because you have a quality bench player, you could go forward with an injury-prone player at dh, for example, knowing that you could have Allison play dh and have Knoop play second base. And of course, Knoop could come in defensively late in game, with Allison going on the bench.