Waiver draft as alternative to autodraft feasibility test

Moderator: Palmtana

  • Author
  • Message
Offline

Valen

  • Posts: 2503
  • Joined: Thu Aug 23, 2012 5:00 pm

Waiver draft as alternative to autodraft feasibility test

PostWed Sep 11, 2013 5:04 pm

There has been a debate about whether the autodraft should be improved and how it could be improved.

I am proposing a test league to demonstrate the feasibility of conducting a full draft using waivers. We will be on the honor system but here is how it will work. The 12 people signing up all agree to submit a full draft card consisting of only players priced at 0.6 mil or less and which have only one card in the set. This should result in the autodraft assigning a full league full of teams with completely useless rosters needing 25 replacements.

We then set waivers setting as many as you want. Then when waivers are run it will essentially be the full draft mechanism for drafting your entire team. We could then report the league to strat as a demonstration league of a superior autodraft system. Or who knows we may decide a complete 25 man roster draft waivers style is not preferable to the current autodraft method. Either way I figure this is better than just debating it.

This first league will be a 200 mil league. I have already created the league to verify that a team with only 12.5 mil of value will be accepted by the league creation system. It was. League name is Waiver feasibility test. Password will be provided via private message after we get 12 commitments.

1 Valen
2
3
4
5
6
7
8
9
10
11
12
Last edited by Valen on Thu Sep 12, 2013 6:25 pm, edited 1 time in total.
Offline

ROBERTLATORRE

  • Posts: 1296
  • Joined: Thu Aug 23, 2012 3:36 pm

Re: Waiver feasibility test

PostWed Sep 11, 2013 8:12 pm

Don't you need a minimum draft card salary total close to the league cap in order for it to be a valid draft card?
Offline

N Texas Widowmakers

  • Posts: 1502
  • Joined: Fri Aug 24, 2012 9:24 am
  • Location: Texas

Re: Waiver feasibility test

PostWed Sep 11, 2013 8:17 pm

I'm thinking your waiver picks are limited too
Offline

djmacb

  • Posts: 318
  • Joined: Thu Aug 23, 2012 7:43 pm

Re: Waiver feasibility test

PostWed Sep 11, 2013 8:30 pm

This sounds like an interesting experiment and I'd like to hear how it turns out, but I'm not going to join because I don't want to end up as the guy with the 12th waivers pick in every round.
Offline

Valen

  • Posts: 2503
  • Joined: Thu Aug 23, 2012 5:00 pm

Re: Waiver feasibility test

PostWed Sep 11, 2013 9:18 pm

Don't you need a minimum draft card salary total close to the league cap in order for it to be a valid draft card?

You did under the TSN site. But the Strato site has no such limitation. I have already created a team to create the league with that had 25 players that were all 0.5 and only one card. I purposely picked the 200 mil cap level to verify you could go as low under the cap as you wanted. So that is not a factor. Only thing that could go wrong there is if someone lies and claims to agree by the terms and then submits a real draft card. All precautions have been taken on that with password, etc and complete description attached to the league along with having to sign up through this thread. So anyone claiming to forget will be called out publicly.

I'm thinking your waiver picks are limited too

On my last teams for the double vision league I submitted a waiver card with over 40 selections. I do not think there is a limit but that is one of the things we will find out here. And if we discover there is a limit how difficult would it be once we have proven this is feasible for Strat to just increase that limit? And if we discover there is a limit then one will need to do more than just list the top 50 priced cards or whatever. And there would be a bit of a frenzy after waivers completed.

This sounds like an interesting experiment and I'd like to hear how it turns out, but I'm not going to join because I don't want to end up as the guy with the 12th waivers pick in every round.

True, someone through no fault of their own will end up 12th but the point of this is to learn and possibly provide a service to the community. Plus if picking 12th is so undesirable that the old style autodraft would be preferable then perhaps that in itself is an indication it is acceptable enough to just stick with it. This is an experiment for those who believe there is a better way and to pave the way for it. If there are not at least 12 people who believe enough that change is needed to participate then that in itself is a signal to Strato that desire and demand for an improved autodraft is simply not there.

But keep in mind this is an experiment. If all the answers were known there would be no need for an experiment. :D

If there are not at least 12 people who believe enough that change is needed to participate then that in itself is a signal to Strato that desire and demand for an improved autodraft is simply not there. So even if this experiment fails to get 12 teams and get off the ground that in itself has answered an important question.
Offline

Mr Baseball World

  • Posts: 2595
  • Joined: Thu Aug 23, 2012 4:17 pm

Re: Waiver feasibility test

PostWed Sep 11, 2013 9:49 pm

12th would be fine if it was a snake draft. Waivers is not a snake. The first guy gets the first pick in every round.
Offline

Valen

  • Posts: 2503
  • Joined: Thu Aug 23, 2012 5:00 pm

Re: Waiver feasibility test

PostThu Sep 12, 2013 12:24 pm

That is true. It is not a snake draft. But the point of this experiment is to demonstrate that waivers would be a better solution for autodraft than the current system.

I can only conclude by the complete lack of interest in this that the current autodraft system really is not as unliked as I believed it was based on number of people who have been critical of it.

I believed that there was desire for something that was better. Clearly the lack of any response at all here demonstrates I was wrong.
Offline

mykeedee

  • Posts: 691
  • Joined: Sun Sep 02, 2012 12:45 am

Re: Waiver feasibility test

PostThu Sep 12, 2013 12:52 pm

Valen.

I don't think the problem is lack of interest in a better draft system, I think that it is simply that the waiver draft would be decreasingly lousier for teams 2-12 as the lower the spot in waivers the less chance for getting your guy.

Mike
Offline

Mr Baseball World

  • Posts: 2595
  • Joined: Thu Aug 23, 2012 4:17 pm

Re: Waiver feasibility test

PostThu Sep 12, 2013 1:10 pm

Valen wrote:That is true. It is not a snake draft. But the point of this experiment is to demonstrate that waivers would be a better solution for autodraft than the current system.

I can only conclude by the complete lack of interest in this that the current autodraft system really is not as unliked as I believed it was based on number of people who have been critical of it.

I believed that there was desire for something that was better. Clearly the lack of any response at all here demonstrates I was wrong.



..........or they think this alternative is worse than the current system.
Offline

geekor

  • Posts: 2726
  • Joined: Thu Aug 23, 2012 11:32 pm

Re: Waiver feasibility test

PostThu Sep 12, 2013 2:03 pm

No one said exactly like waivers...

as others pointed out waivers isn't snake, so your point is invalid.
Next

Return to Strat-O-Matic Baseball: All-Time Greats

Who is online

Users browsing this forum: kunkel40 and 15 guests