- Posts: 1265
- Joined: Mon Aug 27, 2012 9:18 pm
YountFan wrote:You guy worry too much. If you do not like injuries then do not draft guy who can get injured.
There is much truth in what YountFan says. And as others have mentioned, injury risk is factored into a player's cost. Any change in the rules regarding injury risk would involve repricing the entire set. And we just did that with ATG9.
One BIG advantage of the current PA system is simplicity. You can look at a card, add up the AB & BB, and see at a glance whether a player has 600 or 680 PA, and you know right away how that will influence their injury level. Since HBP, SH, SF, etc are not shown on the card, if we get into the granularity of counting these as PA, we won't be able to just look at a card and infer the injury level. I would really miss that--and I'll bet a lot of other players would miss it too. I'll add that in any system with arbitrary cutoffs, somebody's going to miss the cut by one PA, no matter how many cutoffs there are. So adding more cutoffs won't eliminate that frustration.
The current system has a few kinks, but it works—in part because it's simple and relatively easy to understand. I don't see a compelling reason to mess with it.