What A Stupid Feature

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TRW

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Re: What A Stupid Feature

PostWed Dec 19, 2012 10:05 pm

I think I am done with this game. Looking for a new "Hobby".
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Chompsky

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Re: What A Stupid Feature

PostWed Dec 19, 2012 10:24 pm

From a newb perspective, I can see some good and bad aspects of this.

But my major concern is it being unleashed mid-league. Please no!!!

Just take it back (please) and tell us, Strat, that you are going to have it implemented prospectively in new leagues. Please!
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tomwistar

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Re: What A Stupid Feature

PostWed Dec 19, 2012 10:53 pm

I was just checking out the cards ... there are roughly 95 "reverse" pitchers (with at least 4R or 4L ratings) that basically become useless with this new feature. Will we ever see Klippstein in a league again? What's the point of introducing 200 new cards if you're going to turn around and ruin half that number?

The reverse pitchers were one of the more strategically interesting categories of cards. Now we'll just have more boring 10-8 scores, game after game, night after night. No strategy involved other than loading up on offense.

If you want to improve the game, start making some tweaks that help pitching.
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Salty

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Re: What A Stupid Feature

PostWed Dec 19, 2012 11:15 pm

tomwistar wrote:If you want to improve the game, start making some tweaks that help pitching.


EXACTLY!
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prjr

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Re: What A Stupid Feature

PostWed Dec 19, 2012 11:52 pm

While I understand what this feature is attempting to do I think one main point is being missed. If you start tweaking your lineup based on facing a 'reverse' pitcher you are then managing to your opponents strengths and not your own. Unless your hitters are 'reverse' hitters you are negating the strengths of your hitters cards. The hitter's card is not affected by a reverse pitcher. I accept that when my hitter rolls on the pitcher's card the results are likely to be less favorable than when he rolls on his card. Once you're on the pitcher's card doesn't matter if you're Babe Ruth or Doug Flynn. We make our lineups based on our hitters cards. Knowing that the results will roughly be 50/50 hitters v pitchers cards I still want my '1L-9L' hitters to be facing lefties and my '1R-9R' hitters to be facing righties. Hey, we all know, in any given game if your offense's results are mostly on the pitcher's cards it's going to be a long day anyway. And conversely if your landing on the hitter's cards all game you should have some decent results. Put another way; I'm leaving '50 Mize in the lineup against '70 Messersmith, cuz when he lands on his card he is still a ferocious killer of righties and I'm not going to over-manage him out of a series.
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nevdully's

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Re: What A Stupid Feature

PostThu Dec 20, 2012 12:10 am

prjr wrote:While I understand what this feature is attempting to do I think one main point is being missed. If you start tweaking your lineup based on facing a 'reverse' pitcher you are then managing to your opponents strengths and not your own. Unless your hitters are 'reverse' hitters you are negating the strengths of your hitters cards. The hitter's card is not affected by a reverse pitcher. I accept that when my hitter rolls on the pitcher's card the results are likely to be less favorable than when he rolls on his card. Once you're on the pitcher's card doesn't matter if you're Babe Ruth or Doug Flynn. We make our lineups based on our hitters cards. Knowing that the results will roughly be 50/50 hitters v pitchers cards I still want my '1L-9L' hitters to be facing lefties and my '1R-9R' hitters to be facing righties. Hey, we all know, in any given game if your offense's results are mostly on the pitcher's cards it's going to be a long day anyway. And conversely if your landing on the hitter's cards all game you should have some decent results. Put another way; I'm leaving '50 Mize in the lineup against '70 Messersmith, cuz when he lands on his card he is still a ferocious killer of righties and I'm not going to over-manage him out of a series.


Unless you also had Mule Suttles on your squad which could be very likely in the very popular higher cap leagues

and btw the way not just saying this only applies in 200m but now with the ability to make caps any size (I just saw one capped at 188m) there a lot a caps this "new feature" sucks at
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hackra

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Re: What A Stupid Feature

PostThu Dec 20, 2012 1:03 am

It is a bad thing that it was added mid season.

The option however IS a good one to add imo. If using this option, it would be wise to manage this on a day to day basis (one might not wish to pull the trigger on reversy lineup vs that 1R lefty). It will not likely impact my player choices nor strategy settings at the caps I typically play.

The rules of the game should not change mid-stream. :evil:
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geekor

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Re: What A Stupid Feature

PostThu Dec 20, 2012 11:56 am

First off I will say, that even though this has been a requested feature for many many years, I was not one of them. I never saw the merit of wasting time on a feature I won't use. I build my lineups to take advantage of my hitters cards, not the pitchers. And seeing as I don't play large cap leagues, I can't take advantage of it tbqh.

That said, can they, programming wise, have it available for new leagues but not old? If the answer is yes, then, yes they should not introduce it into old leagues and you have every right to be upset. If the answer is no, then eventually it will come mid-season, better now then later, and then it's better to be calm.

Of course with ZERO communication (as always) how would we even know?
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visick

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Re: What A Stupid Feature

PostThu Dec 20, 2012 12:22 pm

It kinda seems to me that Stratomatic "kinda sorta" listens to what we say.

It's like this.

Like evesdropping on an ongoing conversation and catching a word or 2, they implement things.
WITHOUT actually listening to everything we say.
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Valen

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Re: What A Stupid Feature

PostThu Dec 20, 2012 1:10 pm

That said, can they, programming wise, have it available for new leagues but not old?

I would expect the answer would be no or if it could be done would be difficult to pull off. Having different leagues use different game engines is more challenging than not adding new players to existing leagues was.

But the unfortunate thing is it could have been done easily with a little thought. They could have made this a new feature rolled out with ATG7.

I 100% understand and agree why people would not like this feature added to existing leagues. But I also think there is a lot of over reaction going on. Concerns about widespread platooning via this feature imo are ungrounded. Even at the upper caps such a strategy would waste too much money to be a winning strategy. And if someone does use a strategy like that which would almost certainly lead to a losing record I just would hope they are in my division. :D
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