- Posts: 66
- Joined: Fri Mar 03, 2023 12:53 pm
A long time ago, Diamond Dope used to post actual results of players who finished seasons at different salary caps. Back then I did a little study of superstar players at 100M--superstars, so the results wouldn't be affected by the players being benched or platooned. I checked out how many PAs seven players at different injury levels achieved in an average season.
7 bulletproof superstars (0 and 1)--no injury or 680+ PA) produced an average of 732 PA per season.
7 superstars with 600+ PA (3 game injury risk) produced an average of 697 PA per season, which is 35 PA less than the bulletproof players.
7 superstars with less than 600 PA (15 game injury risk) produced an average of 660 PA per season, which is 37 PA less than the 3 game inj players.
On average, the 3 game injury risk players have about 5% fewer PA than the bulletproof players. The 15 game inj risk players have 5% fewer PA than the 3 game inj players. The 15 game injury risk players have 10% fewer PA than the bulletproof players. On the other hand, they do averge 660 PA per season, which puts them over the bar of 600 PAs that establishes their level.
So the question for an individual manager might be: can you deal with this average level of risk and with the fact that a black 1 player MIGHT be injured for 15 games?