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- Joined: Thu Aug 23, 2012 8:19 pm
honestiago wrote:Chompsky wrote:Hmm. Thanks for sharing. This is more than i thought possible in Atg9.
ATG8 Record was 450 innings for relief pitchers. If we can now top out at 250, with higher prices, that feels like a good adjustment by strat.
I do wonder if relievers will get injured more when they have high innings.
They won’t. I’ve brought up this very subject, only for people to shoot it down because “I didn’t spend $20 to...” etc etc etc. I’m. An advocate for super advanced injury from the computer version, but this won’t occur because people pay money for their teams, which entitles them, evidently, to no risk pitchers (the hitters have their own risk built in via variable injury ratings). There’s a real life price for abusing arms. But not in Strat.
Now, that said, if someone wants to blow 6-7M on one of these mega-relievers, then the exploit seems, I dunno, a bit more fair. They’re paying for a decent SP, basically, who would give you 250 IP anyway (though not across 100 games). I’m probably in the minority, but I feel the price hike plus usage control is absolutely fair, since exploited relievers cap in the 6-7M range, rather than what they’re actually worth. If we want to use just pricing, then Bruce Sutter needs to cost 10M+, same as an elite starter. Further, if you think about it, a topflight pitcher who can trot our there for 2/3’s of your game is a steal, even at 7M. They probably should cost more than they do, even with reprice. It’s an exploit, and it should cost more to do so. Either that, or reduce the IP ratings, with all pure RPs rated at 1 or 2. Of course, then we’d see people just use S/R’s as their bullpen studs, because this strategy, rare IRL, is ubiquitous in our notional leagues. Players find the exploits. It’s the nature of the beast.
Where is the "no risk pitchers" coming from? Only 200+ inning starters are limited to 3 game injuries. I've lost closers and relievers in general to 15 game injuries far too many times. Still no interest in super advanced injuries with potential for losing players up to 60 games...