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Roster Requirements a Farce

PostPosted: Tue Dec 03, 2013 10:48 am
by danielz
I was in an extra inning game.
After pinch hitting for their 3rd reliever, Greg Maddux was brought into the game to pitch for my opponent.
My question and complaint is why?
They had Ed Farmer, who is an option for relieving because he is an S5/R3.
And they also have Doc Medich
Both Farmer and Medich are rested because neither have pitched all season long, but some how Hal chooses to select a tired pitcher instead of a rested Farmer or Medich.
I know that Farmer is put in the 5 spot in the rotation and Medich being only a S6, is a strategy to use so only your best 3 RP's are used instead of a scrub, but after those guys are all used, I would think the game system should choose a rested pitcher before an unrested pitcher.
If these 2 pitchers are never an option to pitch, then the roster requirements should be changed so we only have to carry 7 pitchers.
Furthermore, because he started the very next game, in my opinion, Maddux should not start that game as a F9.
Those unscheduled 28 pitches should effect his fatigue level.

Re: Roster Requirements a Farce

PostPosted: Tue Dec 03, 2013 11:04 am
by scumby
Can you post a link to this game?

Re: Roster Requirements a Farce

PostPosted: Tue Dec 03, 2013 1:57 pm
by jfreeman
I'll add one thing to this: I've always thought that total IP should also be factored into the fatigue settings. This would stop managers from taking advantage of the system glitch (or is that just a built in strategy?) of super relieving and would change the relative value of pitchers that have fewer innings pitched (because they would fatigue much sooner after hitting their total IP). Regarding SP, this would certainly make managers pay more attention to their starters and, in all likelihood, force a manager to control or limit IP so that SP could get to the end of the season without wearing down.

Re: Roster Requirements a Farce

PostPosted: Wed Dec 04, 2013 12:19 am
by danielz

Re: Roster Requirements a Farce

PostPosted: Wed Dec 04, 2013 12:27 am
by scumby
danielz wrote:http://onlinegames.strat-o-matic.com/game/347761/383


I have no idea why Maddox was put in over Ed Farmer.

Re: Roster Requirements a Farce

PostPosted: Wed Dec 04, 2013 12:39 am
by carumba10
jfreeman wrote:I'll add one thing to this: I've always thought that total IP should also be factored into the fatigue settings. This would stop managers from taking advantage of the system glitch (or is that just a built in strategy?) of super relieving and would change the relative value of pitchers that have fewer innings pitched (because they would fatigue much sooner after hitting their total IP). Regarding SP, this would certainly make managers pay more attention to their starters and, in all likelihood, force a manager to control or limit IP so that SP could get to the end of the season without wearing down.


Agree 100%. It's a legit strategy because it is allowed. Although it makes SOM Online look a bit bush because of it.

Re: Roster Requirements a Farce

PostPosted: Wed Dec 04, 2013 1:22 am
by Valen
Be careful what you ask for. Punishing starting pitchers could easily be overcome by going with more deadball era pitchers who piled up innings.

On the other hand a starter used in relief should enter a little less than F8 since if he has started recently. And if he relieves should start the next game a little fatigued so definitely not F8. This is not to avoid super relievers or any other strategy. It would just be the computer enforcing the existing Strato usage rules.

Re: Roster Requirements a Farce

PostPosted: Wed Dec 04, 2013 11:16 am
by jfreeman
Valen wrote:Be careful what you ask for. Punishing starting pitchers could easily be overcome by going with more deadball era pitchers who piled up innings.

On the other hand a starter used in relief should enter a little less than F8 since if he has started recently. And if he relieves should start the next game a little fatigued so definitely not F8. This is not to avoid super relievers or any other strategy. It would just be the computer enforcing the existing Strato usage rules.


No doubt that connecting IP to Fatigue settings would increase the value of the deadball era pitchers (price adjustment?). I also think it would force managers to more seriously consider 5-man rotations as a way of preventing end-of-season SP burnout (or conversely, end-of-season burn out the pen). It would also increase the value of the mop-up pitcher. The downside for Strato is that enforcing this rule would make managers have to pay a bit more attention to their teams and there is a possibility that some managers would opt for fewer teams (if they can't "set it and forget it"). I agree with the idea of SP used in relief coming in fatigued at their next start.

Re: Roster Requirements a Farce

PostPosted: Wed Dec 04, 2013 1:27 pm
by Valen
Not saying your ideas do not have merit.

But I would not like giving the dead ball pitchers more intrinsic value. They were able to put up so many innings because of the environment. I do not believe they would be able to do so if they had to pitch today. Just does not make sense for say Pud Galvin to be more valuable than Greg Maddux just because he pitched in an era where biggest challenge was throwing strikes.

You also have to factor in that real MLB teams have minor leagues to call on. If say Darvish is showing signs of getting tired Rangers just skip a start or two and call up someone from AAA. Problem solved. We in online strat have no such option. Real teams also burn through a dozen or so relievers shuffling some back and forth to minors as the need arises. Those innings pitched by minor league guys in our strat land have to go to they guys we have in bullpen. So it should be expected everyone will pitch more than the real life IP shown on card.

Having said that I would agree pitchers with 50 innings throwing 350+ is a bit much. But the super reliever issue has been discussed so much over the years just about everything that can be said for or against has been said.

But none if this matters if you are right with this statement.
The downside for Strato is that enforcing this rule would make managers have to pay a bit more attention to their teams and there is a possibility that some managers would opt for fewer teams


Strato is not going to make any change that results in people making fewer teams and spending less money.

Re: Roster Requirements a Farce

PostPosted: Thu Dec 05, 2013 12:35 am
by hackra
Valen wrote:Strato is not going to make any change that results in people making fewer teams and spending less money.


Well, it seems to me that they have made changes in and since the move from TSN that did just that.
Hopefully they will not make MORE changes that reduce the number of new teams.....I would love to see MORE improvements, more teams, faster filling leagues, a vibrant message board with discussions on game strategy, team formation, baseball history, and good stuff like that

:mrgreen: