- Posts: 352
- Joined: Thu Aug 23, 2012 3:50 pm
Most or all of the repriced cards came from years where they had issued Cadillac seasons to replace the Chevy ones, and what you see now for those guys is their Cadillac card. This of course means that some guys had to be repriced.
But I agree with you, out of the over 5000 cards available, I think barely over about 750 of them are worth using, and some of those only in high cap leagues. I think it's very unfair to newbies to have to sort through all this. If I hadn't been traveling heavily for work in my early years on the TSN site (just before ATG VI came out), I would never have stuck it out.
The autodraft routine is also flawed - you should be able to specify a 2- or 3-deep depth chart for every pick, or at least for the first dozen or so. And the live draft app could stand a lot of streamlining. By the way, whatever happened to the promised 1-, 2-, and 3-hour time limits for the live draft app to accommodate guys in current card keeper leagues?
The game should be about lineup synergy, salary balance between hitting, fielding, and pitching in various league environments, and understanding how to exploit the weaknesses of other teams in your league.
Instead, it's about finding the "bargain" players, coping with a cranky HAL, and (at high caps) keeping connected to the web for your draft and hornswoggling your fellow owners in trading afterwards. It's still fun, but it takes a couple of dozen leagues before you begin to understand.