Sun Feb 21, 2016 7:20 pm
There is always the playability vs realism dialectic inherent to a successful baseball simulation. SOM is infamous for touting how realistic their simulation is, particularly the computer simulation. However, a closer inspection of their on-line product suggests that their vaunted realism is little more than hype. Historically, they develop algorithms that they think will effectively simulate an aspect of the game. Prominent examples of this are clutch hitting introduced in the early '90's, park effects (including but not limited to the 10% home field advantage discussed in this thread), and their pathetic injury charts/rules. Invariably, they dichotomize what are inherently linear variables - this alone introduces unnecessary 'noise' into what they are trying to accomplish. Then, to add insult to injury (pun intended) they are entirely refractory to contrary feedback, i.e. concerns that the ball park effects are drastically overblown without the addition of the highly arbitrary home field advantage. Not only do they not address feedback of this nature, they studiously ignore it.
They are not a customer friendly organization, as evinced by Garcia's locked 'blog' where he talks at the community while completely eschewing any sort of dialogue with the community.
To return to your question which appears to have prompted this thread, there is a strong positive correlation between run differential and W-L record. However, the number of games played in your league is far too small to be meaningful. However, I assure you if you play 1000+ teams the strong correlation will be borne out.
BTW- Saltman is well aware of the proper use of whether vs weather. He is just a bit sloppy at times when posting. But I am sure he appreciates your cleverly calling attention to his inadvertent faux pas.
Last edited by
The Last Druid on Sun Feb 21, 2016 7:29 pm, edited 1 time in total.