Some things I think I think
Posted: Sat Nov 10, 2018 8:16 pm
1. All of the recent new card adds have spoiled the high cap leagues. They used to be a blast, with people desperately trying to trade their surplus to fill holes. Now, with 63 pure RP's having at least one card over $4 million, nobody ever has to trade for bullpen help. Similarly, there are 53 4-day starters with at least one card over $9 million, not to mention the dozen or so high-quality 5-day starters. And with 147 hitters with at least one card over $8 million, most positions have more than 12 competent players. So nobody trades any more.
2. 24 team leagues solve some of this dilemma. But I just joined a 24 team, $160 million league and there have been exactly 6 trades in the 3 days since the AD ran. I think 24 team, $140-160 million leagues are the most fun things available here other than Andy's historical franchise leagues. Why? Because there aren't enough players to go around. There are close to 750 owned players in this league, so you had better know the high end of the card set. But there are some 50 cent guys who are rostered, too, because the cap is low enough you can't really keep an $8 million bench bat.
3. The card set desperately needs to be repriced. One of our moderately experienced users just made a post about Carl Crawford. He thought the card was hugely overpriced. But someone got a 850+ OPS season out of him in Forbes 09, so maybe not. Still, there are some horrible inconsistencies in pricing.
4. There are some guys here who play with a micro-cap of $40 million. and then there is one of the most fun continuing leagues here - the Wipeout Zone, a 24 team, $60 million league that is on its 47th iteration. If you're bored by the same old leagues you've been playing, these leagues will get your adrenaline going.
5. More attention needs to be paid to adding players for some of the modern franchises like the Rays, Rockies, D'Backs, Rangers, Mariners, Padres, etc. Even the Mets and Astros, who just completed their 50th seasons, are underrepresented.
6. There needs to be a moratorium on adding modern players to the ATG set. I think no cards should be added unless they are at least 6 years old. After all, SOM's main baseball product is recent seasons; why should we cut into their profit margin when we are a small-potatoes market for them? I'll bet they sell more current year computer games than SOMO 5-packs in any given year.
2. 24 team leagues solve some of this dilemma. But I just joined a 24 team, $160 million league and there have been exactly 6 trades in the 3 days since the AD ran. I think 24 team, $140-160 million leagues are the most fun things available here other than Andy's historical franchise leagues. Why? Because there aren't enough players to go around. There are close to 750 owned players in this league, so you had better know the high end of the card set. But there are some 50 cent guys who are rostered, too, because the cap is low enough you can't really keep an $8 million bench bat.
3. The card set desperately needs to be repriced. One of our moderately experienced users just made a post about Carl Crawford. He thought the card was hugely overpriced. But someone got a 850+ OPS season out of him in Forbes 09, so maybe not. Still, there are some horrible inconsistencies in pricing.
4. There are some guys here who play with a micro-cap of $40 million. and then there is one of the most fun continuing leagues here - the Wipeout Zone, a 24 team, $60 million league that is on its 47th iteration. If you're bored by the same old leagues you've been playing, these leagues will get your adrenaline going.
5. More attention needs to be paid to adding players for some of the modern franchises like the Rays, Rockies, D'Backs, Rangers, Mariners, Padres, etc. Even the Mets and Astros, who just completed their 50th seasons, are underrepresented.
6. There needs to be a moratorium on adding modern players to the ATG set. I think no cards should be added unless they are at least 6 years old. After all, SOM's main baseball product is recent seasons; why should we cut into their profit margin when we are a small-potatoes market for them? I'll bet they sell more current year computer games than SOMO 5-packs in any given year.