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Super-advanced treatment of single**?

PostPosted: Mon Oct 26, 2020 9:59 pm
by Denorien
I've glanced through the super-advanced rules and can't find anything.

https://stratomatic365.fandom.com/wiki/ ... Game_Rules

https://365.strat-o-matic.com/game/play ... 450396/991

There's no complaint as I won. But, I would still like to understand.

Top of the 8th, Mays facing righty, bases loaded with two outs; 3-12 is SI**. 1948 Ted Williams on 2nd and appears to get thrown out at home after Stanky scores from 3rd. Ted would be 1-13 +2 (for two outs). Pedro Guerrero in LF is +1, so, 1- 16. I didn't think there was any special situation or defensive option to get a play at the plate on a SI**.

Can anyone explain?

Re: Super-advanced treatment of single**?

PostPosted: Mon Oct 26, 2020 10:38 pm
by goffchile
https://365.strat-o-matic.com/help/hittercard

https://stratomatic365.fandom.com/wiki/Maximum_Rules

SI */**/CF -- On these readings, baseunners may attempt an extra base at risk of getting thrown out using his speed rating and the outfielder's arm. Ignore the asterisks as they are a board game rule. Instead the Max Rule "More Basrunning Decisions" allows the computer the decision to attempt an extra base at risk of getting thrown out.


Look under "more baserunning decisions". I think they override some of the board game rules in the computer simulation. Stretching a base is a choice and can be contested by a throw.

Re: Super-advanced treatment of single**?

PostPosted: Mon Oct 26, 2020 10:47 pm
by Denorien
goffchile wrote:https://365.strat-o-matic.com/help/hittercard

https://stratomatic365.fandom.com/wiki/Maximum_Rules

SI */**/CF -- On these readings, baseunners may attempt an extra base at risk of getting thrown out using his speed rating and the outfielder's arm. Ignore the asterisks as they are a board game rule. Instead the Max Rule "More Basrunning Decisions" allows the computer the decision to attempt an extra base at risk of getting thrown out.


Look under "more baserunning decisions". I think they override some of the board game rules in the computer simulation. Stretching a base is a choice and can be contested by a throw.


I see it. That explains it.