scorehouse wrote:Backfire I'm on board with you. the fact that you work on video machines/games and program outcomes is solid evidence to me. I play Strategy War games and the game forums are full of MODs, cheat Codes, etc. I owned 8 liners in bars years ago and payouts/outcomes were adjusted easily. I'm not sure to what u r referring when you said I was correct about cards not being balanced? did you mean dice rolls on cards or card pricing or....? major addition I'm an advocate is more choices. I'm a firm believer in adding more options in League Setup, preferences/options on On players cards and Team/Pitching/Hitter setup options. what's wrong with allowing more option choices for variation? If a player doesn't like the league setup options, don't join. I choose the option not to play in 100 mil and over Leagues. that's why I don't do tournaments like Barnstormers. used to not play DH, but with so many cheap platoons now available, I'm not sure I don't prefer them. anyway, I enjoy the conversation so keep it up!
Thank you very much for the support! I am a lifelong gamer and I have played countless video games, board game games, war games, tabletop RPGs, poker, basketball, etc. My life has been one big competition for the most part
I remember when I was talking about behind-the-scenes stuff with the lead developer in a game I was working on. I was a player first and when I transitioned over, some of the reveals shocked me. He had implemented what I considered unfair and dishonest features. I told him I strongly disapproved and he said "What they don't know won't hurt them." I couldn't believe it, the guy literally didn't even play the game he was developing and was pulling invisible puppet strings. He also did other things like creating false randomization that the players had no way to perceive. In other words, the game was not quite what I thought it was. And the sad part is, he might have been right to do it. At the end of the day, business is business and it's better to keep the lights on than lose everything.
It's interesting that you mentioned mods because a lot of them, I believe, are made by people that are passionate to learn, love the game they're playing, and want to take it to the next level. They often begin with little-to-no experience or skill, yet they make it work. Which is why I'm perplexed by what goes on in Strat. We have a seemingly skillfully made code that somehow allows for bizarre happenings. Just minutes ago I lost a game in the 8th or 9th inning, by 1 run, because the game pulled Harry Hooper for PH Jimmy Bloodworth. I do not have that in my settings and it makes zero sense. When I see things like that, I can't help but think the game makes occasional arbitrary decisions to decrease the skill expression in the game. This may affect all managers equally or selectively. It *could* be bad code but I have my doubts, this is not a very difficult game to design by modern standards and I think people overestimate the existence of these "bugs" being accidental. Maybe the code is not as good as it seems. Who can know?
The way you talk about the game is like an echo of how I feel. I want all the same things you want. More settings, more controls, more decision points, more strategies, more to explore. I only play 80M DH leagues. My reason is that I always felt baseball was boring to watch when the pitcher came up to bat and struck out or bunted over and over. I never really saw how that was supposed to be entertaining. A DH is far more interesting to me. As for Barnstormers, I was excited when I heard about it but playing old sets at different salary caps, etc is really not something I feel like tackling. I have a lot to learn and want to focus my development on my specialty. I feel like I'm improving but definitely have a long way to go. Every time I look at an old team, I can see things I dislike about it. Speaking of my teams.
Regarding your question on what I meant by poor balance, I meant that there are many cards that are just awful. Hitters with worse defense, worse hitting, etc and too expensive vs others that are superior in many, if not all ways. A lot of the cards are so bad I would never use them under any circumstances. The pitchers are even more lopsided in many cases. There are also a bunch of 500k players that are unusable and meritless. I don't know why they're even in the game! I think many cards should be removed or upgraded with better potential or reduced prices.