Event 4: Question to the Managers
Posted: Thu Jul 02, 2015 1:23 pm
Tour Managers,
I am plotting another wrinkle to Event 4 league assignments, and I am seeking some outside opinion.
Based on what we currently have with managers eligible for the Tour Semis, we're back to 108 names. My plan is to open six leagues and assign 18 managers to each league. As the six leagues fill, I will open leagues seven and eight (if necessary) for the slow movers.
Although we have 2-4 managers signed up for Event 9, I am going to stop "recruiting" managers to fill that league.
So what we're left with, is six oversubscribed leagues that should fill reasonably quickly. Additional leagues will open to absorb the overflow. Lastly, league 9 will still be available the following week. So the guys who want to play in the following week can ignore their league 1-6 initial assignment (but...if it turns out they can get in...then great!)
Further, the super stragglers can still get in the following week, when they're like "Oh! I just saw Event 4 started...!"
1. Does this sound reasonable? Is this TOO flexible?
2. Is six leagues too few, should we go with seven? (Admittedly, I used six because it was divisible evenly into 108).
3. That is, is there too much wiggle room for managers to avoid "tough assignments"?
4. Should no-show managers be allowed to "wait" all the way to league 9 (the following week) to close things out?
My goal is to fill the leagues as quickly as possible using the absolute least amount of fillers.
Your input would be greatly appreciated.
I am plotting another wrinkle to Event 4 league assignments, and I am seeking some outside opinion.
Based on what we currently have with managers eligible for the Tour Semis, we're back to 108 names. My plan is to open six leagues and assign 18 managers to each league. As the six leagues fill, I will open leagues seven and eight (if necessary) for the slow movers.
Although we have 2-4 managers signed up for Event 9, I am going to stop "recruiting" managers to fill that league.
So what we're left with, is six oversubscribed leagues that should fill reasonably quickly. Additional leagues will open to absorb the overflow. Lastly, league 9 will still be available the following week. So the guys who want to play in the following week can ignore their league 1-6 initial assignment (but...if it turns out they can get in...then great!)
Further, the super stragglers can still get in the following week, when they're like "Oh! I just saw Event 4 started...!"
1. Does this sound reasonable? Is this TOO flexible?
2. Is six leagues too few, should we go with seven? (Admittedly, I used six because it was divisible evenly into 108).
3. That is, is there too much wiggle room for managers to avoid "tough assignments"?
4. Should no-show managers be allowed to "wait" all the way to league 9 (the following week) to close things out?
My goal is to fill the leagues as quickly as possible using the absolute least amount of fillers.
Your input would be greatly appreciated.