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Mystery Games - Pitchers

PostPosted: Tue Jul 16, 2013 6:47 pm
by mjsm01
I know how to figure out / narrow down what year a hitters card is based on injuries, is there a similar trick for pitchers?

Re: Mystery Games - Pitchers

PostPosted: Tue Jul 16, 2013 8:53 pm
by LMBombers
In a DH league your pitcher can get injured when pitching to the opposing DH and the die roll is 6-12. In that case after determining if the DH was batting LH or RH you can look at the 5 possibilities on your pitcher's cards and maybe narrow down a year. Any injury of 4 games or longer means it is from a card of less than 200 IP which can sometimes be of a help.

If you are in a non-DH league the pitcher injury comes from the pitcher's hitting card which is the same for all cards so that is of no help at all.

Re: Mystery Games - Pitchers

PostPosted: Fri Jul 19, 2013 11:03 am
by shoop
If the injury is 4 or more games to the pitcher, it means he is using a card with less than 200 innings pitched on it.

Re: Mystery Games - Pitchers

PostPosted: Fri Jul 19, 2013 6:47 pm
by coyote303
Figuring out which year a pitcher has is more art than science. I look at how they do against righties versus lefties, walks, strikeouts, hits, homeruns, and WHIP. But in this land of all-star teams ($80 million-and-up leagues), even a good pitcher can have a long stretch of bad games, so you can never be sure he really has a bad card. But if you wait too long and he does have a bad card, you hurt your team's chances.

I'd say I am probably too slow pulling the trigger sometimes, but I've seen a lot of managers who are way too quick in giving up on someone.

I highly recommend if you have one of those pitchers who doesn't have a bad card, then don't lose sleep over which year he has and don't cut him even if he's doing badly. For example, Glavine started slowly for me. However, I decided, in my ball park, even his worst card was acceptable. So, I kept him; he ended up having his second best card; and he went 23-9 for the season.