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12 runs in the 9th

PostPosted: Tue Apr 22, 2014 5:44 pm
by mrmlb09
In a game the other night in my 70's league, I was ahead after 8 innings 8-2. I was at home, Metropolitan Stadium. Just needed to get 3 outs from my opponent in the top of the ninth and game over, I win. But, they scored 12, yes 12 runs in the top of the ninth and won the game 14 to 8. After an out, a single, and a double, my starter, George Stone, was tired and was relieved by Jack Aker. He proceeded to give up 10 runs, only 3 earned as my defense took a nap and committed 3 errors, but he was never replaced. His F number never went below 9. That doesn't seem right, 10 runs, 10 hits, a walk, a wild pitch and not bring in a different reliever? Especially as the game moved to a save situation? There were arms available in the bullpen as the past two games were complete games by the starters. I just don't get it. Has anyone else seen anything like this?

Thanks

Re: 12 runs in the 9th

PostPosted: Thu Apr 24, 2014 11:04 am
by coyote303
Did you give Jack Aker a don't relieve before F-rating? If his F-setting was anything except blank, that is why he didn't get pulled.

Now why he never went below F9 is a whole different story. I've said it before that I think the fatigue system for pitchers in Strat-O-Matic could use a lot of improvement. For the board game, it has to be kept reasonably simple. But for the CD-ROM and online game, there really is no excuse to not come up with a better, more complex system.

That being said, as long as Aker didn't go below F9, his card was no worse than when he first entered the game. So, it wasn't as if you lost because HAL didn't pull a fatigued pitcher.