New Reverse lineup feature

Moderator: Palmtana

  • Author
  • Message
Offline

chasenally

  • Posts: 3476
  • Joined: Thu Sep 13, 2012 11:44 pm

Re: New Reverse lineup feature

PostFri Dec 21, 2012 12:29 pm

*John Garcia's new blog is a great step in improving communication. And yet even with the blog, they don't allow replies. That's nuts.

This is an easy one. It turns into a bitch sesson and gets off topic at the speed of light! Bernie used to post and by the second page you could not even guess the topic if you wanted to.
Last edited by chasenally on Sun Dec 23, 2012 12:55 am, edited 1 time in total.
The msaegse is waht mttares msot!
Offline

keyzick

  • Posts: 3818
  • Joined: Sat Aug 25, 2012 10:31 am

Re: New Reverse lineup feature

PostFri Dec 21, 2012 12:47 pm

I've played a boatload of teams every season since 2001, and the current state is better than its ever been. There's always room for improvement, and they seem to be addressing areas that people have suggested. This reverse lineup feature is an addition to the game, providing more lineup control than we previously had - if you like it, use it...if you don't, don't use it.

I agree it would be more useful if you could set the threshold for using the reverse lineup (eg., only for 3L/3R or greater), but either way, hey provided us something we did not previously have ... What's the downside??

And I agree with Chase's comment that when Bernie allowed comments to his posts, it turned into such a bitch-fest you no longer knew the topic.

So I applaud this latest addition and look forward to many more to come.
Offline

coyote303

  • Posts: 1531
  • Joined: Thu Aug 23, 2012 5:01 pm
  • Location: Colorado

Re: New Reverse lineup feature

PostSat Dec 22, 2012 12:19 pm

Good points.

While I could go into a dissertation and justification why I don't like the new feature, my main source of dissatisfaction has been the communication (comma, lack thereof). Since they have recently made a step in the right direction, I should give them time to see if they are going to address our concerns.

I'll wait until my credits run out before making a final decision.

Thanks for the feedback.
Offline

chasenally

  • Posts: 3476
  • Joined: Thu Sep 13, 2012 11:44 pm

Re: New Reverse lineup feature

PostSat Dec 22, 2012 2:39 pm

I walked away for 2 months. I wasn't going to play again until next years cards. My kid wanted to play a game and my favorite theme league popped up so I put him in that. I just joined my first keeper league and I will start up again when the next cards are here. The time off was a good decision for me. I didn't even check the boards during that time. I am ready to jump back in. I didn't miss it that much but I am glad to be back.

Mike
The msaegse is waht mttares msot!
Offline

Tanooki

  • Posts: 47
  • Joined: Fri Oct 19, 2012 12:50 pm

Re: New Reverse lineup feature

PostSun Dec 23, 2012 11:40 am

coyote303 wrote:
Stoney18 wrote:
coyote303 wrote:I realize that's not why you started this thread, and I realize the feature is something many have asked for. However, I have never been a fan for it. Having people load up lefties against (reverse) lefties and vice verse rubs me the wrong way. But adding this feature mid-season (which really hurts my present 2011 team) is the last straw.



Seems a little overkill to quit because of this. I'm in a keeper league that is near the end of the season and the commissioner asked us all not to use the reverse lineups. Pretty simple solution.


You're right; it's overkill to quit over this one thing. But it's not this one thing. It's the lack of communication.* It's not fixing bugs such as defensive replacements sometimes coming in when you are losing. Or not having replacements come in when they should. Or realizing your season has ended because your team doesn't show up anymore on the start page (oh yeah, this bug was "fixed"). It's seeing pitchers pulled after five innings when they are pitching a 1-hitter. This was simply the last straw.

*John Garcia's new blog is a great step in improving communication. And yet even with the blog, they don't allow replies. That's nuts.


I'm sorry, but I sadly have to agree. Strat-o-matic is just not worth it to me, even after reducing the insane prices (finally) there are way cheaper options out there with far more control. I JUST CAN'T keep making excuses for the absolutely STUPID crap HAL does to me over and over ruining game after game and season after season.

How sucky is it to invest so much damn time and money drafting and coming up with strategies that you just can't implement properly because the control is completely jacked. I've got two 5+ million dollar pitchers in the bullpen after a great comeback to take the lead and instead of bringing one of those two studs in... it brings in my RP specialist worth 600,000 dollars.... AND LEAVES HIM IN until the bases are loaded then brings in a stud to lose the game. This kind of shit happens over and over an over again with no ability to understand why or how some of this crap happens. People post on the message boards and then everyone tries to come up with a million excuses why the stupid play happened.

Well, I think I have the answer. The game is broken. It needs A LOT of work. And to me, it just seems like this is a part time job for somebody, a side project. It does not give off the perception of a well oiled machine, it just feels like the cleveland browns are running the show. It's too sloppy. It's too wonky. It needs a lot of work but I have a feeling that it's going to continue on being a leaky ship and the best I can ever expect is a new patch or plug to keep the thing afloat.

I've got a few obligations and will keep my mind open and pray that SOM gets their shit together because I do love the community going on here, but something about the game has just started to really irk me. (even my 100 win team annoyed the shat out of me many, many times) It just feels like this is the same xrap I was complaining about 5 years ago and the glitches and kinks are never going to get better. It is what it is I guess. (broken)

+ the lack of stats, records, hall of fame. That to me is just lazy. That is THE biggest part of the whole experience to me. What is the point of playing SOM for 20 years when you can't even name a single record or accomplishment that you hold. Pee-u. It's almost 2013 people, we deserve BETTER, especially at the premium prices we pay to play this game. Just my two cents, but this place needs a leader. A captain. Someone to right the ship and make people feel like their voice is being heard and their complaints are being noticed. I have never really felt that here at SOM.

Again, it just feels like this is a part time fling for someone when it really needs to be a full time love affair.
Offline

Valen

  • Posts: 2503
  • Joined: Thu Aug 23, 2012 5:00 pm

Re: New Reverse lineup feature

PostSun Dec 23, 2012 7:58 pm

it seems that a "Active/Inactive" button would be a good choice. You would preserve the structure of the Reverse Lineup when it is inactive, but you could choose to activate it with a single click.

This would be a good enhancement to this feature. Then one could turn it on or off depending on the anticipated reversedness of the opposing pitchers. Not sure that is a legitimate word but it gets the idea across. :D
Offline

scumby

  • Posts: 362
  • Joined: Sun Sep 02, 2012 12:48 pm

Re: New Reverse lineup feature

PostThu Dec 27, 2012 3:38 pm

One thing bothers me, why have a reverse lineup feature unless it "reverses" a switch hitter? (so they are batting the the same "hand" as the pitcher throws R vs. R and L vs.L)
Offline

gbrookes

  • Posts: 5343
  • Joined: Fri Aug 24, 2012 8:24 am

Re: New Reverse lineup feature

PostFri Dec 28, 2012 7:43 pm

scumby wrote:One thing bothers me, why have a reverse lineup feature unless it "reverses" a switch hitter? (so they are batting the the same "hand" as the pitcher throws R vs. R and L vs.L)


I think that this "hard rule" - that a switch hitter ALWAYS bats the opposite hand of the pitcher he is facing - is necssary in order to be true to life - i.e. realism. I don't think in real life a switch hitter would ever bat left on left, or right on right.

On the other hand, it is well known (and quoted on TV broadcasts, for example), that some pitchers (e.g. Feldman ?) are better against the opposite handed batters, and that some batters are better against the same handed pitchers (e.g. Cano). So, in real life, you might very well bring in Feldman to face a left handed batter, knowing that his pitches tend to work well against lefty batters.
Offline

scumby

  • Posts: 362
  • Joined: Sun Sep 02, 2012 12:48 pm

Re: New Reverse lineup feature

PostSat Dec 29, 2012 1:57 pm

gbrookes wrote:
scumby wrote:One thing bothers me, why have a reverse lineup feature unless it "reverses" a switch hitter? (so they are batting the the same "hand" as the pitcher throws R vs. R and L vs.L)


I think that this "hard rule" - that a switch hitter ALWAYS bats the opposite hand of the pitcher he is facing - is necssary in order to be true to life - i.e. realism. I don't think in real life a switch hitter would ever bat left on left, or right on right.

On the other hand, it is well known (and quoted on TV broadcasts, for example), that some pitchers (e.g. Feldman ?) are better against the opposite handed batters, and that some batters are better against the same handed pitchers (e.g. Cano). So, in real life, you might very well bring in Feldman to face a left handed batter, knowing that his pitches tend to work well against lefty batters.


This is true, but the starting lineup is irrelevant to relief pitching and those situations.
Offline

coyote303

  • Posts: 1531
  • Joined: Thu Aug 23, 2012 5:01 pm
  • Location: Colorado

Re: New Reverse lineup feature

PostSat Dec 29, 2012 5:06 pm

scumby wrote:One thing bothers me, why have a reverse lineup feature unless it "reverses" a switch hitter? (so they are batting the the same "hand" as the pitcher throws R vs. R and L vs.L)


I'll say it: "The Emperor has no clothes." In other words, this is the most ridiculous, unrealistic, game-breaking suggestion I have ever seen on these boards!
PreviousNext

Return to Strat-O-Matic Baseball 365 20xx

Who is online

Users browsing this forum: No registered users and 36 guests